I exported a human model with Makehuman, imported the mhx file into Blender, loaded BVH animation to the model, activated Leadwerks mdl export plugin for Blender and exported it as mdl file. After I imported my animated model to my Leadwerks project, the animation looks like;
This animation looks good in Blender and Unity. But in Leadwerks it looks weird.
What is the problem? Is it about shaders? I really want to use this engine so I need some help.