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  1. Since I am very new to this game engine, and game development in general, I am having great difficulties making a character, designed with Makehuman and exported via Blender, work properly, or at all. So far I have tried many different avenues of animation, but have resulted with failure. The basic character works as expected in Blender, but when placed in Leadwerks the animation has a static shadow (iron cross position), even though dynamic is selected, and will only show one section of the body material. The majority of the body is invisible. Are there any step-by-step tutorials on how to make animations work Leadwerks, and/or would someone be willing to step me through this process?
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