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Showing results for tags 'menu'.
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so im incredibly new to leadwerks, literally just started a few hours ago. and i have created a game and it works perfectly in the editor, however, when i export it the game opens full screen with a menu and black background New Game Options Exit When i click 'new game' nothing happens, except the buttons become unclickable. the other buttons work fine. but it means i cannot play it outside the editor. can anyone help me? cheers in advance
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Hi guys, I made a menu, loaded in a background file for test purposes and assigned a few menu items Start Settings Exit When the program first starts a flag is set to 1 so the menu appears when the program has loaded up. Then it goes into a while loop, while the flag is = 1, then theirs a if block for the menu items. this is where it gets funny.. I have assigned keys to the menu as well as mouse positions, if the mouse is in location and left button is pressed or the T key is pressed then re size the screen to full screen. It works when you press the T key but when you click it, it re-sizes the screen but does not call the menu draw function again to re-size the menu background and text. its wierd because it works if I don't put the menu draw in its own function but then it will not re-size the background or the menu text because it can not be called from the if bock.. I have attached the lua file. App.rar