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Showing results for tags 'multiple'.
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I want to use multiple scripts in my character, but I don't want to change the FPS script. I hope this feature will be added in the future. Leadwerks / Unity Thanks Josh..
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I'm in the process of making my first game, so i went to Leadwerks and started creating things. The problem comes when I want to make that a door opens when 2 pressure plates are activated. So, i wrote this code to create a "switch" that requires 2 inputs to output a signal to the door (in the flowgraph editor), but it doesn't work... function Script:Start() bool1 = false bool2 = false end function Script:Input1() --in bool1 = true end function Script:Input2() --in bool2 = true end if (bool1 == true and bool2 == true) then self.component:CallOutputs("Output") end what i'm doing wrong? i'm very new in programming
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