Hello! I know how to attach post-processing effects to a camera via editor as well as programmatically. However, I do not know how to control post-processing shader parameters dynamically.
For example, Shadmar's pixelate shader has this variable:
const int downgrade = 6; //at original 1920x1080, 6 yields 320x180
Now, how can I change downgrade value via Lua code?
Thank you!