Hi,
i have created a Project from the Marble Game Template for a Test in MS Visual C++ 2013, here my steps:
main.cpp
if (ext=="zip" || ext=="pak")
{
Leadwerks::Package::Load(file,"strongpassword");
}
Ok after the changes in main.cpp i have compiled the solution and the Game runs in the Projectfolder, now i have create a folder "MarbleGame" with the MarbleGame.exe, lua51.dll and the steam_api.dll from the Projectfolder, the Assets are in seperated protected ZIP Archives like this:
Fonts.zip
Maps.zip
Materials.zip
Models.zip
Scripts.zip
Shaders.zip
Sound.zip
In the Archives are not the Basefolders (eg in Maps.zip is only the File "start.map" without any folders).
And now the MarbleGame.exe doesnt run and output the Message:
Whats wrong, please?