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Showing results for tags 'rigify'.
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Hello I am having a Prob with Bleder and Leadwerks Aniamtions , When I import my character and apply a material with animation shader it looks like this: I have used Blender Rigify to make an advanced Rig. (the rigify "generate" button) In Blender it looks like this (the animations work in blender) : Also I have applied rotaton,scale etc. I have a walk animation, and I also rigged it and imported a new material to test that out, but it doesnt work either. I can post .blend file for private use only if needed.
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I need to rig a character that doesn't have fingers or toes so how would i remove them from a rigify rig? I tried pressing delete but then when i generate the controls i get a error