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Showing results for tags 'skybox'.
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After some initial problems I've got my Skybox pipeline sorted. To celebrate and to show my appreciation for the help the community provided I'm releasing these Skyboxes for free. Enjoy. SkyBox2.zip SkyBox3.zip Skybox15.zip
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Hello Basically I want to draw have an image in the scene behind everything, but I need to have wireframe enabled. So I cant just place a face with a texture and put it behind. The skybox is also rendered in wireframe mode. So I need to have an Image Drawn before everything renders but this is impossible because I believe every pixel has a color value to it which renders over the drawn image. I also saw a thread (I think in c++) before about a similar problem from about 2014, and it said that there could be a feature for this implemented soon. So is there a feature for this ? Or a workaround ? In this photoshopped picture you can see that Leadwerks is visible but behind everything.
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at rendermode textured in 3d view the skybox show random merterials if the camera rotate at yaw.