Above the current state of my turret placing.
As you can see you can place turrets all over the place, but I want to make a grid like below.
I already have generated pivots on a 10*10 field that also represent the waypoints of the Enemy Ai.
But how can I make the turret placing like in a known turret defense game ?
Also what are good shaders to make the turret like its not placed yet but visible (something like wireframe)?