Gard Posted January 28, 2010 Share Posted January 28, 2010 Hello, which shader is need use, to create reflection in models? Has a "secret" with the channel textures??Would in the specular, right?? thats is it.. thanks Quote Link to comment Share on other sites More sharing options...
Guest Red Ocktober Posted January 28, 2010 Share Posted January 28, 2010 do you mean the shiny, almost wet look you sometimes see in bumpmapped models... or do you mean the actual reflection of surrounding objects on the surface of the model... --Mike Quote Link to comment Share on other sites More sharing options...
Marleys Ghost Posted January 28, 2010 Share Posted January 28, 2010 what are you trying to make something "reflective" in? Quote AMD Bulldozer FX-4 Quad Core 4100 Black Edition 2 x 4GB DDR3 1333Mhz Memory Gigabyte GeForce GTX 550 Ti OC 1024MB GDDR5 Windows 7 Home 64 bit BlitzMax 1.50 • Lua 5.1 • MaxGUI 1.41 • UU3D Pro • MessiahStudio Pro • Silo Pro 3D Coat • ShaderMap Pro • Hexagon 2 • Photoshop, Gimp & Paint.NET LE 2.5/3.4 • Skyline • UE4 • CE3 SDK • Unity 5 • Esenthel Engine 2.0 Marleys Ghost's YouTube Channel • Marleys Ghost's Blog "I used to be alive like you .... then I took an arrow to the head" Link to comment Share on other sites More sharing options...
Gard Posted January 28, 2010 Author Share Posted January 28, 2010 I do mean the actual reflection of surrounding objects on the surface of the model. As a plastic ballon, which reflects the atmosphere, but not in all model, only i set in the texture, like a specular...is possible? Example, i created this model, his material is plastic, like a ballon. But i want it reflect the atmosphere, and the models around him.. Quote Link to comment Share on other sites More sharing options...
AggrorJorn Posted January 28, 2010 Share Posted January 28, 2010 I believe you can set the reflection value in your mat file higher. For more shininess usse gloss. Quote Link to comment Share on other sites More sharing options...
wh1sp3r Posted January 28, 2010 Share Posted January 28, 2010 cube mapping ? Quote -= Phenom II X4 965 3.4Ghz - ATI HD5870 - 6 GB DDR3 RAM - Windows 8 Pro 64x=- Website: http://www.flamewarestudios.com Link to comment Share on other sites More sharing options...
Josh Posted January 28, 2010 Share Posted January 28, 2010 A cube map is what you want. There are some demos posted on http://forum.leadwerks.com with this. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Gard Posted January 29, 2010 Author Share Posted January 29, 2010 yes, i found, thanks josh... Quote Link to comment Share on other sites More sharing options...
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