gamecreator Posted June 9, 2014 Share Posted June 9, 2014 I think I'm doing something wrong but I can't tell what. The texture quality on my terrain is pretty horrible no matter what compression settings I use both in the editor and in the template program. The left side is the editor/program and the right is the texture editor (which looks fine). I have all my settings at maximum in the editor options. Any thoughts as to what I may be missing? Edit: I think it has something to do with the normal because when remove that it looks better. Edit 2: And now I have black dots at the corners of my textures for some reason. Saw this somewhere before. Gotta get some sleep now though. Thoughts welcome in the meantime. Sand from this texture pack: Free 3D textures pack 08 Quote Link to comment Share on other sites More sharing options...
Haydenmango Posted June 9, 2014 Share Posted June 9, 2014 Maybe the terrain scale is to high? Look under properties in the terrain tab if you're not sure where to find that. I am not sure what else it could be. edit- I also get black dots on my grass terrain. I don't use a normal either. Quote Check out my game Rogue Snowboarding- https://haydenmango.itch.io/roguesnowboarding Link to comment Share on other sites More sharing options...
YouGroove Posted June 9, 2014 Share Posted June 9, 2014 Seems related to terrain rendering so ? as in BSP level there is no problem. Quote Stop toying and make games Link to comment Share on other sites More sharing options...
gamecreator Posted June 9, 2014 Author Share Posted June 9, 2014 Ah, Josh thought he solved this problem but apparently it's still around http://www.leadwerks.com/werkspace/topic/8336-terrain-textures-have-black-dots/ It's fine for me as I'll be using normal maps anyway. But I guess the easy fix is to use your own flat normal map. As for the quality issue, I'll need to research more after work. It didn't seem as bad at a quick glance this morning. Quote Link to comment Share on other sites More sharing options...
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