Vulcan Posted June 14, 2014 Share Posted June 14, 2014 My friends are telling me that I am playing "Spacewar" all the time, and it is quite annoying for them. It did take some time before I realised that it was my Leadwerks C++ project I was developing on that was the cause of it. I wish there was a way to disable Steam notifications, because I am constanly iterating compile-run-compile. I would suggest something like #define __STEAM_DISABLE__ at the top of App.h Also would like to know how I could disable the console as end-users could get distracted. At least when publishing a game. 2 Quote Link to comment Share on other sites More sharing options...
Einlander Posted June 16, 2014 Share Posted June 16, 2014 in your game directory delete the steamid.txt file too. At least in the lua version it stops steam from starting. Quote Link to comment Share on other sites More sharing options...
Vulcan Posted June 17, 2014 Author Share Posted June 17, 2014 Thanks that works but lags about 3-5 sec (white window) before continuing. I guess that it is "waiting" for the txt-file, would suggesting to rewrite it so it does just prints out a warning then run ASAP. But how could I avoid this console to spawn? #define __LEADWERKS_NO_CONSOLE__ perhaps? Quote Link to comment Share on other sites More sharing options...
Vulcan Posted June 17, 2014 Author Share Posted June 17, 2014 I did discover something useful. Instead of deleting the txt-file I did just change value from 480 to -1, and the game starts immediately without steam notification. But I really don't know what that value is related to but I guess standard error value (i.e. game not found) or something like that. Quote Link to comment Share on other sites More sharing options...
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