gandalf Posted June 23, 2014 Share Posted June 23, 2014 Hi, Would it be possible to export a complete scene (static objects with textures) from Leadwerks editor to a .x or other format file? Mike Quote Link to comment Share on other sites More sharing options...
gamecreator Posted June 23, 2014 Share Posted June 23, 2014 There was a way to go through all entities in a map by code (not through the editor). There was a thread somewhere on this. Once you have those then I believe you can get all of their surfaces and textures via surface commands and manually write them to a file. You'd have to write your own exporter as Leadwerks doesn't have export functions, I believe. Quote Link to comment Share on other sites More sharing options...
gandalf Posted June 23, 2014 Author Share Posted June 23, 2014 Thanks for the info. To bad I was hoping for using it as level editor. Quote Link to comment Share on other sites More sharing options...
beo6 Posted June 24, 2014 Share Posted June 24, 2014 hasn't leadwerks got a way to save to the half-life format? And if i remember correctly the valve editor has some export functions. So maybe that is a way. Haven't tried it though. Quote Link to comment Share on other sites More sharing options...
Josh Posted June 24, 2014 Share Posted June 24, 2014 I hope to add more export options in the near future. Leadwerks Engine originally started with a level editor called 3D World Studio. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
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