Rod Brown Posted July 2, 2014 Share Posted July 2, 2014 When using the model editor I can rename the animation sequences of a model, but after saving the changes, closing the model editor and then reopening the model in it, the name of the sequences revert back to the original names. Can be tested on the default crawler sequences. Link to comment Share on other sites More sharing options...
beo6 Posted July 11, 2014 Share Posted July 11, 2014 i can confirm this. Link to comment Share on other sites More sharing options...
macklebee Posted July 11, 2014 Share Posted July 11, 2014 me as well http://www.leadwerks.com/werkspace/topic/10157-renaming-animation-sequences/#entry75231 Win7 64bit / Intel i7-2600 CPU @ 3.9 GHz / 16 GB DDR3 / NVIDIA GeForce GTX 590 LE / 3DWS / BMX / Hexagon macklebee's channel Link to comment Share on other sites More sharing options...
Marleys Ghost Posted July 11, 2014 Share Posted July 11, 2014 Me too!!! ... what was the question? yep, tried to rename but after saving, the changes are lost. AMD Bulldozer FX-4 Quad Core 4100 Black Edition 2 x 4GB DDR3 1333Mhz Memory Gigabyte GeForce GTX 550 Ti OC 1024MB GDDR5 Windows 7 Home 64 bit BlitzMax 1.50 • Lua 5.1 • MaxGUI 1.41 • UU3D Pro • MessiahStudio Pro • Silo Pro 3D Coat • ShaderMap Pro • Hexagon 2 • Photoshop, Gimp & Paint.NET LE 2.5/3.4 • Skyline • UE4 • CE3 SDK • Unity 5 • Esenthel Engine 2.0 Marleys Ghost's YouTube Channel • Marleys Ghost's Blog "I used to be alive like you .... then I took an arrow to the head" Link to comment Share on other sites More sharing options...
Marleys Ghost Posted July 17, 2014 Share Posted July 17, 2014 Any news about this? AMD Bulldozer FX-4 Quad Core 4100 Black Edition 2 x 4GB DDR3 1333Mhz Memory Gigabyte GeForce GTX 550 Ti OC 1024MB GDDR5 Windows 7 Home 64 bit BlitzMax 1.50 • Lua 5.1 • MaxGUI 1.41 • UU3D Pro • MessiahStudio Pro • Silo Pro 3D Coat • ShaderMap Pro • Hexagon 2 • Photoshop, Gimp & Paint.NET LE 2.5/3.4 • Skyline • UE4 • CE3 SDK • Unity 5 • Esenthel Engine 2.0 Marleys Ghost's YouTube Channel • Marleys Ghost's Blog "I used to be alive like you .... then I took an arrow to the head" Link to comment Share on other sites More sharing options...
cassius Posted July 17, 2014 Share Posted July 17, 2014 Theres a number of bug fixes due for update including the one in this thread and the navmesh one of about 4 weeks ago. amd quad core 4 ghz / geforce 660 ti 2gb / win 10 Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++ Link to comment Share on other sites More sharing options...
Josh Posted July 20, 2014 Share Posted July 20, 2014 Confirmed. My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Josh Posted July 20, 2014 Share Posted July 20, 2014 Fixed! My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
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