Schoppy0384 Posted July 5, 2014 Share Posted July 5, 2014 Hi, first, Thanks shadmar for the great Glow Shader. I need this Shader on a Plane with an Alpha Texture. The Problem is, that the Glow Shader only works with the Solid Blend Mode. Is it possible to use the Glow Shader with the Alpha Blend Mode? Thanks. Schoppy Quote Link to comment Share on other sites More sharing options...
shadmar Posted July 5, 2014 Share Posted July 5, 2014 You can't use blendmode alpha since glow is set in the emissive channel and the emissive alpha channel is used for flags. But you can alpha mask it by adding this to the end if (outcolor.a < 0.5) discard; Quote HP Omen - 16GB - i7 - Nvidia GTX 1060 6GB Link to comment Share on other sites More sharing options...
Schoppy0384 Posted July 5, 2014 Author Share Posted July 5, 2014 Hi, thank you Shadmar for your reply. Here are my problem. Have you an Idea to solve this problems? Thanks Schoppy Quote Link to comment Share on other sites More sharing options...
shadmar Posted July 6, 2014 Share Posted July 6, 2014 If you are using additive blending, youdon't need glow shaders, just the regular diffuse.shader as blendmode light will make it glow. Your texture should not contain alpha as black/dark areas will be transparent, while light areas will blend additive. mat should look something like this: Quote HP Omen - 16GB - i7 - Nvidia GTX 1060 6GB Link to comment Share on other sites More sharing options...
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