Einlander Posted July 7, 2014 Share Posted July 7, 2014 The triangle side of the wedge csg does not respond properly to texture mapping settings. How to reproduce: 1. Make wedge, 2 Texture it. More Testing: Rotate Wedge 180 degrees, the texture is now uv-mapped backwards: Video of some the bugs: Link to comment Share on other sites More sharing options...
Josh Posted July 20, 2014 Share Posted July 20, 2014 Thanks for the video. The first problem only occurs when texture lock is enabled. So I think that will be easy to fix. I can confirm the second problem. It appears that the rotation box input doesn't recognize texture lock mode. My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Josh Posted July 20, 2014 Share Posted July 20, 2014 Fixed! My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
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