Rastar Posted July 12, 2014 Share Posted July 12, 2014 After some time off I created a new project today (C++ standlone build 3.2). I just build it and ran it with the start.map to see if everything was fine, bt I got heavy artifacts when moving the camera: If you look closely you red borders around the bottom orange box, the edges of the concrete box flickering and the edges of the concrete box getting a yellow tint, the sides changing with camera direction. Bug, feature, my mistake? Quote Link to comment Share on other sites More sharing options...
shadmar Posted July 12, 2014 Share Posted July 12, 2014 It's probably there, but I can't see it in the video. Quote HP Omen - 16GB - i7 - Nvidia GTX 1060 6GB Link to comment Share on other sites More sharing options...
BES Posted July 13, 2014 Share Posted July 13, 2014 I also don't see it in the video, sorry! Quote Threadripper 2920X Gen2 CPU(AMD 12-core 24 thread) | 32Gigs DDR4 RAM | MSI Nvidia GeForce RTX 2070 Stock OCed | ASRock X399 Professional Gaming Motherboard | Triple M.2 500Gig SSD's in Raid0 Windows 10 Pro | Blender | Paint.Net | World Machine | Shader Map 4 | Substance Designer | Substance Painter | Inkscape | Universal Sound FX | ProBuilder | 3D World Studio | Spacescape | OpenSky | CubeMapGen | Ecrett Music | Godot Engine | Krita | Kumoworks | GDScript | Lua | Python | C# | Leadworks Engine | Unity Engine Link to comment Share on other sites More sharing options...
Rastar Posted July 13, 2014 Author Share Posted July 13, 2014 Thanks for checking! I have just watched that video on another computer and my iPad, and I can't see the described artifacts either! However, I can still clearly see them on my PC either when playing the video or running the map inside Leadwerks. WTF? I tried taking a screenshot but that doesn't show them as well. Must be some issue with my hardware or driver. Quote Link to comment Share on other sites More sharing options...
gamecreator Posted July 13, 2014 Share Posted July 13, 2014 I believe the gray box problem can be solved with by going to View -> Show Physics to turn that off. Quote Link to comment Share on other sites More sharing options...
YouGroove Posted July 13, 2014 Share Posted July 13, 2014 Stop the wine Rastar (just kidding) Quote Stop toying and make games Link to comment Share on other sites More sharing options...
shadmar Posted July 14, 2014 Share Posted July 14, 2014 Might be something local on your side (haven't heard anyone having this issue yet) On my old laptop, I got red flickering lines along geometry when the gpu ran very hot, similar to what you described. Quote HP Omen - 16GB - i7 - Nvidia GTX 1060 6GB Link to comment Share on other sites More sharing options...
Christian Clavet Posted July 15, 2014 Share Posted July 15, 2014 If the recording is fine and you have issues on your end, it might be probably a hardware issue with your GPU. Most of the time, this is due to the chip that overheated. If you can check the temperature. Quote Link to comment Share on other sites More sharing options...
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