Roland Posted January 29, 2015 Share Posted January 29, 2015 Great work there YouGroove Quote Roland Strålberg Website: https://rstralberg.com Link to comment Share on other sites More sharing options...
YouGroove Posted January 29, 2015 Author Share Posted January 29, 2015 Thanks Last shader version with colored reflections now PBR workflow : 3D Coat exemple 1) Painting PBR in practice for LE3 use : - When painting metal parts : always keep Roughtness fully specular and make vary only metallic from 0 to 100% to control how much metallic the part will look. Otherwise you will mislead what is strong specular and what is strong metallic for LE3 Shader ; as they that have similar look in PBR renderers , but not the same look in LE3 shader. 2) Once exported your maps : Invert Roughness map colors in a painting program , it will be used as specular map in LE3 shader 3) Choose these texture for LE3 shader : - diffuse = diffuse map - normal map = normal map - specular = inverted roughness map - metal = metalness map - environment map = skycube map You can now make cars , machinery, robots and weapons with metallic look in LE3. I called it PBR effect , you can find it in downloads section http://www.leadwerks.com/werkspace/files/file/578-pbr-shader-effect/ Some shader code : //Reflection power : 7 outcolor = mix( outcolor , ( texture(texture4,cubecoord) * outcolor * 7 ) ,color_metalness ) ; //Color correction : 0.07 outcolor = ((outcolor + 0.07) * (1-color_specular ) ) ; 3 Quote Stop toying and make games Link to comment Share on other sites More sharing options...
AnthonyPython Posted March 2, 2015 Share Posted March 2, 2015 can't wait for you to release the latest version of this Quote OS: Windows 10 Pro CPU: i3-10100 CPU @ 3.60GHz GPU: NVIDIA 2060 Super - 8 GB RAM: 32 GB Link to comment Share on other sites More sharing options...
YouGroove Posted March 2, 2015 Author Share Posted March 2, 2015 They are in the workshop That's strange browsing the workshop i don't see it ? But looking at files i published i see it. 2 Quote Stop toying and make games Link to comment Share on other sites More sharing options...
AnthonyPython Posted March 2, 2015 Share Posted March 2, 2015 They are in the workshop That's strange browsing the workshop i don't see it ? But looking at files i published i see it. I don't see them either. Quote OS: Windows 10 Pro CPU: i3-10100 CPU @ 3.60GHz GPU: NVIDIA 2060 Super - 8 GB RAM: 32 GB Link to comment Share on other sites More sharing options...
gamecreator Posted March 2, 2015 Share Posted March 2, 2015 I found it here: http://steamcommunity.com/workshop/browse/?appid=251810&requiredtags%5B%5D=Shader Went to the Leadwerks page with the bottom icon, clicked on Workshop tab then Shader on the right. Very bottom. Quote Link to comment Share on other sites More sharing options...
AnthonyPython Posted March 2, 2015 Share Posted March 2, 2015 it's appearing now Quote OS: Windows 10 Pro CPU: i3-10100 CPU @ 3.60GHz GPU: NVIDIA 2060 Super - 8 GB RAM: 32 GB Link to comment Share on other sites More sharing options...
Sakru Posted September 17, 2015 Share Posted September 17, 2015 NFS 3 ( year 98!!!) have used reflection from sky texture. Quote Link to comment Share on other sites More sharing options...
YouGroove Posted September 23, 2015 Author Share Posted September 23, 2015 Som improved version with better metal look 1 Quote Stop toying and make games Link to comment Share on other sites More sharing options...
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