Kev0055 Posted July 17, 2014 Share Posted July 17, 2014 Just installed Leadwerks 3.2 and started a new C++ project in Ubuntu 14.04. I ran the install.sh script so all the dependencies should be met. When attempting to build from Code blocks, I'm getting the following: ||=== Build: Debug in CPP_Game_1 (compiler: GNU GCC Compiler) ===| /home/username/Leadwerks/Include/Leadwerks.h|94|fatal error: AL/al.h: No such file or directory| ||=== Build failed: 1 error(s), 0 warning(s) (0 minute(s), 0 second(s)) ===| Any ideas as to what's wrong? Link to comment Share on other sites More sharing options...
YouGroove Posted July 17, 2014 Share Posted July 17, 2014 It is OpenAL related ? Stop toying and make games Link to comment Share on other sites More sharing options...
Ma-Shell Posted July 17, 2014 Share Posted July 17, 2014 It is OpenAL related ? I'm quite sure, this is. The install-script should install libopenal1:i386 and libopenal1. Maybe there was an error when installing those. Can you try installing them manually and check, whether they failed installing. sudo apt-get install libopenal1:i386 libopenal1 Maybe you had an old apt-database when running the install-script, so you could also try sudo apt-get update sudo apt-get upgrade And after that maybe try running the install-script again (though I think, this should not be necessary). (all the sudo-operations might ask you for your root-password) Link to comment Share on other sites More sharing options...
Kev0055 Posted July 17, 2014 Author Share Posted July 17, 2014 I installed the "dev" package of libopenal1 and the project compiles successfully, so I wonder if having the "dev" packages needs to be a prerequisite for some of the libraries (openAL, openGL, etc) along with the library packages. Link to comment Share on other sites More sharing options...
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