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editor, terrainsize indicator


shadmar
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+1

 

Agree with an additional suggestion to be able to grab this information via code in lua. Right now there doesn't appear to be a way to get a loaded map's terrain (or its resolution or its meters per tile)... though you can get some of this info if you create your own terrain via code.

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Not exposed to LUA but in C++ there is:

 

int Terrain::resolution

 

That's silly, shouldn't all that's exposed in C++ be exposed to lua?

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