bansama Posted July 24, 2014 Share Posted July 24, 2014 I've been messing around with trying to make a light switch, which I've managed to accomplish in a rather rudimentary fashion by using entity:show() and hide(). In doing so, I've noticed that the level of light when no lights are active is a bit too bright. How would I go about making it as near to pitch black as possible? Quote Link to comment Share on other sites More sharing options...
macklebee Posted July 24, 2014 Share Posted July 24, 2014 http://www.leadwerks.com/werkspace/page/documentation/_/command-reference/world/worldsetambientlight-r505 Quote Win7 64bit / Intel i7-2600 CPU @ 3.9 GHz / 16 GB DDR3 / NVIDIA GeForce GTX 590 LE / 3DWS / BMX / Hexagon macklebee's channel Link to comment Share on other sites More sharing options...
Rick Posted July 24, 2014 Share Posted July 24, 2014 If you want to do it from the editor then select the root element in the scene tab and you can set it there. Quote Link to comment Share on other sites More sharing options...
bansama Posted July 24, 2014 Author Share Posted July 24, 2014 Thanks guys. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.