nick.ace Posted July 27, 2014 Share Posted July 27, 2014 For a project, I was working on one map (map1). Then i created another map within that same project and worked on that (map2). However, when I reloaded map1, the uv coordinates of surfaces that I changed (such as uv scale, and rotations from using the lock texture option) reverted back to what they were when the entities were originally created. This doesn't occur if I only work on map1 (even if I reload it from inside of Leadwerks). Link to comment Share on other sites More sharing options...
Josh Posted September 13, 2014 Share Posted September 13, 2014 I am unable to produce any error from this description. If you continue to experience any problems please let me know. My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
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