YouGroove Posted July 31, 2014 Share Posted July 31, 2014 Thinking in some Dungeon RPG game, it could be created without needing a 3D modeler for level making if some CSG tools where present : - Cut tool from 3D world Studio - Extrude face tool - Substraction tool to carve models - Union tool to assemble BSP models as one model only. Will it be new CSG tools coming one day as some of us ask that from more than one year ? Quote Stop toying and make games Link to comment Share on other sites More sharing options...
Olby Posted August 1, 2014 Share Posted August 1, 2014 Josh, once we have them in, I'll carve you a CSG cake. I promise. 1 Quote Intel Core i7 Quad 2.3 Ghz, 8GB RAM, GeForce GT 630M 2GB, Windows 10 (x64) Link to comment Share on other sites More sharing options...
wburton72 Posted August 22, 2014 Share Posted August 22, 2014 There's nothing wrong with using an external program like blender, hexagon, milkshape 3d, or silo 2 in combination with a photo editor. You would have way more control over your models and get way better results. 1 Quote Link to comment Share on other sites More sharing options...
nick.ace Posted August 22, 2014 Share Posted August 22, 2014 Actually, wburton72, there can be things wrong with using external programs. For example, CSG brushes can improve performance (by taking advantage of instances) and help relieve physics issues generated by polymeshes. Also, CSG modelling is arguably quicker and easier for creating environments on the fly since you see the results instantly. Don't get me wrong, using external programs like you suggested are great in many situations, but so is CSG. That's why there is a demand for it. 1 Quote Link to comment Share on other sites More sharing options...
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