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Prefabs do not retain Intensity/Brightness


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I think you are likely right on the Brightness sliders. Regarding the intensity of the prefab here's an image demonstrating the problem. On the right we have the model that has the Diffuse brightness adjusted. This right model is then saved as a prefab and then loaded with Prefab:Load(), which is seen on the left side. It seems that the brightness adjustment is not retained.

 

 

 

Doing :SetIntensity(2.5) on the prefab corrects the way it looks, but I would rather not have to do that.

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