MadCat Posted February 13, 2017 Share Posted February 13, 2017 having a scaling issue want to make it at least 2x bigger but when I do it disappears the playing Any ideas? Quote Link to comment Share on other sites More sharing options...
AfterDeath Posted April 5, 2017 Share Posted April 5, 2017 I noticed the DL link is gone, is this product up for sale in the werkshop now ? Thanks Quote Link to comment Share on other sites More sharing options...
shadmar Posted May 11, 2017 Author Share Posted May 11, 2017 Seems to be dead (dropbox killed it) Here it is (again unchanged have idea if it works) : https://www.dropbox.com/s/1oui1t1b6zyxbs9/DayNightCycle_GodRays.zip?dl=0 2 Quote HP Omen - 16GB - i7 - Nvidia GTX 1060 6GB Link to comment Share on other sites More sharing options...
martyj Posted May 17, 2017 Share Posted May 17, 2017 @Shadmar, would you like me to host the files on https://martyj.net for you? Quote Link to comment Share on other sites More sharing options...
Sarah Mitchem Posted June 7, 2018 Share Posted June 7, 2018 Is there a way to have this work when there is constant camera switching? Whenever our player switches from first to third person, or vise versa, or changes camera for cutscenes, it crashes the game with the newest version of the script. It only does it during a camera switch (we call to destroy our current camera and create a new one) Quote Link to comment Share on other sites More sharing options...
Rick Posted June 7, 2018 Share Posted June 7, 2018 Could you not camera switch and instead just snap the camera to the pos/rot it needs to be? Quote Link to comment Share on other sites More sharing options...
Cromartie Posted September 8, 2020 Share Posted September 8, 2020 On 8/6/2014 at 11:02 PM, shadmar said: Wasn't sure where to put this since I can't get it to work in the workshop since it needs a big controlscript. Anyway here it is : General Preetham skymodel is used (look up on wikipedia) UnCharted2 tonemap Procedural stars at night Procedural Clouds. Alot of adjustables Install Download at bottom of page here Unzip straight into the projects root folder Use Drag the Sun prefab from the prefab folder You can adjust all sorts of stuff in the script tab of the Sun object It will adjust to the rotation of the Sun (which is a directionallight) when you run (F5/6) Works very well with bloomsettings : luminance=0.11 midgray=0.158 whitecutoff=0.298 Added one small example map as well in the maps folder. Update : Fixed the ATI issue, thanks TattieBoJangle Fixed the cloudscale issue, thanks HaydenMango Skydome now follows the camera (if found) Skydome resizes to the camera's drawdistance (if found) Added adjustable bloom settings (if workshop the bloom is added the scene) Edit: soon inthe workshop. Where can I download? Quote Link to comment Share on other sites More sharing options...
Robbo Posted February 12, 2023 Share Posted February 12, 2023 Does anyone still have a copy of Shadmars day/night cycle as keen to take a look and see if I can use in my game......the Dropbox link no longer works.... 1 Quote Link to comment Share on other sites More sharing options...
SpiderPig Posted February 12, 2023 Share Posted February 12, 2023 I found some files scattered around my drives. I have no idea if this is everything or if it even still works. But in case no one else has anything better to give you this might get you started. DayNight.zip Quote Link to comment Share on other sites More sharing options...
Robbo Posted February 12, 2023 Share Posted February 12, 2023 Much appreciated - will take a look... Quote Link to comment Share on other sites More sharing options...
Robbo Posted February 12, 2023 Share Posted February 12, 2023 Not knowing what to do worked out something..... Added 'daynight.lua' to the Directional Light (no such prefab exists for me as the instructions say...?) And added '08 pp_bloom+godrays.lua' into the Root / Post Effects box..... I'm now getting day/night cycle for the directional light but cant see any sun object moving across the screen....? I turned off Follow Camera as was having a problem running with this.... Also the skybox doest change colors - or do I need a sky sphere...and where to get that ? Any suggestions ? Thanks. Quote Link to comment Share on other sites More sharing options...
SpiderPig Posted February 12, 2023 Share Posted February 12, 2023 I'm having a play around with it now and am slowly fixing it again. I'll see what I can do! Quote Link to comment Share on other sites More sharing options...
SpiderPig Posted February 13, 2023 Share Posted February 13, 2023 I just updated the download. It has a prefab and a map. There is still a few issues with it (cloud colour at night is red and there are no stars). Have a play with it and see what you can do. Hopefully shadmar makes a return one day to fix things up a bit. Quote Link to comment Share on other sites More sharing options...
Russell Posted February 13, 2023 Share Posted February 13, 2023 I've got the original DayNight ZIP file from Shadmar published when i saw his vídeo: It was very useful for me to create atmosphere in one of the very first levels inside Fotomuseo 3D. I hope this original files are useful to you, as they have been to me. DayNightCycle_GodRays.zip 2 Quote Link to comment Share on other sites More sharing options...
Robbo Posted February 14, 2023 Share Posted February 14, 2023 Thanks for your help ShaderPig and Russell. I got it all working now - very cool ! 3 Quote Link to comment Share on other sites More sharing options...
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