mdgrigg Posted August 7, 2014 Share Posted August 7, 2014 Hey guys, I have a large terrain of 2048 x 2048 and im guessing this is the reason. When im not too far zoomed i can see fine: But if i simply zoom out once, How can i increase render distance in editor?? Quote Link to comment Share on other sites More sharing options...
AggrorJorn Posted August 7, 2014 Share Posted August 7, 2014 if you select your camera in the scene, you can set its view range. Or by code: http://www.leadwerks.com/werkspace/page/documentation/_/command-reference/camera/camerasetrange-r203 Quote Link to comment Share on other sites More sharing options...
shadmar Posted August 7, 2014 Share Posted August 7, 2014 @Aggror, I think he means the viewport camera, while editing the terrain. Quote HP Omen - 16GB - i7 - Nvidia GTX 1060 6GB Link to comment Share on other sites More sharing options...
mdgrigg Posted August 7, 2014 Author Share Posted August 7, 2014 @Aggror, I think he means the viewport camera, while editing the terrain. Yeah your right, hmm... Might put it in suggestion! Quote Link to comment Share on other sites More sharing options...
shadmar Posted August 7, 2014 Share Posted August 7, 2014 Here is a hack to increase viewport drawdistance to 4096 unzip in posteffects folder and add Viewport_drawdistance_4096.lua as posteffect under the scene tab. Viewport_drawdistance_4096.zip Quote HP Omen - 16GB - i7 - Nvidia GTX 1060 6GB Link to comment Share on other sites More sharing options...
mdgrigg Posted August 9, 2014 Author Share Posted August 9, 2014 Here is a hack to increase viewport drawdistance to 4096 unzip in posteffects folder and add Viewport_drawdistance_4096.lua as posteffect under the scene tab. THANKYOU VERY MUCH SHADMAR!!!! Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.