SavageDogg38 Posted August 12, 2014 Share Posted August 12, 2014 Just a question about creating collision models: Can the be made in Blender? If so, is their a particular naming convention the leadwerks exporter will except? Must the be convex? If so, may I have more than one and what would be the naming convention for additional models? Thanks! Quote Running on: Microsoft 8 64-bit 10 gigs RAM Nvidia Geforce GTX 660 Link to comment Share on other sites More sharing options...
shadmar Posted August 12, 2014 Share Posted August 12, 2014 Have a look here : http://www.leadwerks.com/werkspace/blog/1/entry-1203-beta-branch-update-tons-of-art-pipeline-enhancements/ 1 Quote HP Omen - 16GB - i7 - Nvidia GTX 1060 6GB Link to comment Share on other sites More sharing options...
SavageDogg38 Posted August 12, 2014 Author Share Posted August 12, 2014 Excellent! I did a quick google and search but didn't find anything like this. very thorough coverage of what I needed. thanks! Quote Running on: Microsoft 8 64-bit 10 gigs RAM Nvidia Geforce GTX 660 Link to comment Share on other sites More sharing options...
YouGroove Posted August 13, 2014 Share Posted August 13, 2014 The problem it is on a blog and not on the docs. Quote Stop toying and make games Link to comment Share on other sites More sharing options...
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