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Multi platform Publishing


YouGroove
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Usually at the root of your project folder there is the windows-executable which has the ending ".exe" (e.g. if your project is called "test", this file should be "test.exe"). There should also be a file with the same name but without the extension (e.g. just "test"). This one is the Linux-executable, I guess. You only have to run this one instead of the ".exe".

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When you create a new Lua project, the Windows and Linux executable is added to the project. So if you zip that folder up, you have a cross-platform distributable game.

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