YouGroove Posted August 13, 2014 Share Posted August 13, 2014 I use pick function, but it don't react to the prop objects when some of their faces are hit by the ray ? local p1 = self.posRayL p1.y = p1.y + 100 if self.entity.world:Pick(p1, self.posRayL , pickInfo, 0, true) then ..... end (I have visual sphere to debug and see the begin and start positions of the pick) Are all objects Props to mode 0 by default ? ( SetPickMode(0) ) Or it is some bug ? Quote Stop toying and make games Link to comment Share on other sites More sharing options...
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