Leon Posted August 13, 2014 Share Posted August 13, 2014 Hi to all.. I'm new to leadwerks engine (bought last night on steam...great buy!!!) even I create my account some time ago... I'm an hobbiest and I like to experiment...I like Leadwerks sooo much and I think finally I found my definitive engine to work (I have also an UE4,FPSC subscription, Used unity free for some time, Have licensed scirra construct 2 and multimedia fusion 2 LOL) I' m having some fun with leadwerks today and maybe I have done a mistake since when I was using material editor I dont know what I pushed on my keyboard and the proprieties bar (shader, textures, information,etc) vanished and now when I double click on one material the material editor only display only the material and not the bar.. I'm searching on the documentation but I cant find nothin to help me... another question I have is if is there a way to disable the automatic saving since I'm doing the tutorial project and I noticed that even if I not save the tutorial project I modified, it remains modified and I dont want to wast original tutorials last but not least I want to know if are there some useful scirpt or a lua script library here or on the net where I can take script to use, modify and learn ... thanks in advance and sorry for my nob question and my bad english... expect other noob queston LOL leon Quote Link to comment Share on other sites More sharing options...
YouGroove Posted August 13, 2014 Share Posted August 13, 2014 I have also an UE4,FPSC subscription, Used unity free for some time, Have licensed scirra construct 2 and multimedia fusion 2 Good collection another question I have is if is there a way to disable the automatic saving since I'm doing the tutorial project and I noticed that even if I not save the tutorial project I modified, it remains modified and I dont want to wast original tutorials It's not possible with LE3, when your run or debug a project your level map is saved. last but not least I want to know if are there some useful scirpt or a lua script library here or on the net where I can take script to use, modify and learn ... You have many lua tutorials on the Net : Google is your friend. There is many tuts and videos in LE3 site to learn from : http://www.leadwerks.com/werkspace/page/videos?showbanner=0 Than most important game mechanics if you dig FPS demo (FPSPlayer.lua, Monster.lua etc ...). Perhaps you should start with all simple demos Lua code contained in MyGame project step by step. Quote Stop toying and make games Link to comment Share on other sites More sharing options...
Leon Posted August 13, 2014 Author Share Posted August 13, 2014 It's not possible with LE3, when your run or debug a project your level map is saved. You have many lua tutorials on the Net : Google is your friend. There is many tuts and videos in LE3 siteto learn from , than most important game mechanics if you dig FPS demo (FPSPlayer.lua, Monster.lua etc ...). Perhaps you should start with all simple demos Lua code contained in MyGame project. and how I can restore my original tutorial project now??? which are demo lua code in Mygameproject?? nothing about my issue with material editor?? Quote Link to comment Share on other sites More sharing options...
YouGroove Posted August 13, 2014 Share Posted August 13, 2014 and how I can restore my original tutorial project now??? Once you change things in a level and run the game it is saved. You can onlly re install LE3 to restore them. which are demo lua code in Mygameproject?? I mean the FPS demo in LE3 : "AI & Events.map" map , it uses many Lua code. You have the other small maps demos in the map folder also to learn from. nothing about my issue with material editor?? I never had that problem,seems a bug perhaps ? Did you restarted LE3 editor ? Quote Stop toying and make games Link to comment Share on other sites More sharing options...
AggrorJorn Posted August 13, 2014 Share Posted August 13, 2014 The entire 'MyGame' project exists out of demos. You can try restoring the backup files which you can find at the same location as every map. Automatic saving during editing can be disabled, but not when you run a game. Quote Link to comment Share on other sites More sharing options...
josk Posted August 13, 2014 Share Posted August 13, 2014 I' m having some fun with leadwerks today and maybe I have done a mistake since when I was using material editor I dont know what I pushed on my keyboard and the proprieties bar (shader, textures, information,etc) vanished and now when I double click on one material the material editor only display only the material and not the bar.. I'm searching on the documentation but I cant find nothin to help me... I think you just dragged the properties bar so it doesn't show. Hold your mouse over the right hand side of the window until the drag symbol appears, if you get it just right you will drag it back out. Quote Elite Cobra Squad Link to comment Share on other sites More sharing options...
Ma-Shell Posted August 13, 2014 Share Posted August 13, 2014 and how I can restore my original tutorial project now??? In the Leadwerks-installation-folder there should be a copy of the MyGame-project. You can copy that one to your project-folder. Quote Link to comment Share on other sites More sharing options...
tjheldna Posted August 13, 2014 Share Posted August 13, 2014 I think you can delete your editors .cfg file and reload the app may work too. It's located here too C:\Users\[username]\AppData\Local\Leadwerks Quote Link to comment Share on other sites More sharing options...
Thirsty Panther Posted August 14, 2014 Share Posted August 14, 2014 another question I have is if is there a way to disable the automatic saving since I'm doing the tutorial project and I noticed that even if I not save the tutorial project I modified, it remains modified and I dont want to wast original tutorials To avoid this problem, load your map then save as mapname2.map ( or whatever you want as long as it's different to the original). Then load this new map and your original is still there if things go wrong. Quote Link to comment Share on other sites More sharing options...
Leon Posted August 14, 2014 Author Share Posted August 14, 2014 ok thanks to all..(for the moment LOL) I solved for material editor as josk said..simple dragged the windows to the left and worked.. for maps I'll probabily do as thirsty painter said and save my map with naother name... today I did make anitything due I was on a friend's marriage...but tomorrw is naother "experiments day" LOL t Quote Link to comment Share on other sites More sharing options...
Leon Posted August 15, 2014 Author Share Posted August 15, 2014 another question.. is there a book about LE out yet .??.or is here a printed manuale for le3?? where Can I find it?? Quote Link to comment Share on other sites More sharing options...
cassius Posted August 15, 2014 Share Posted August 15, 2014 A book was intended but Josh dropped the idea. Books get out of date very quickly. Quote amd quad core 4 ghz / geforce 660 ti 2gb / win 10 Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++ Link to comment Share on other sites More sharing options...
Leon Posted August 16, 2014 Author Share Posted August 16, 2014 ok thanks ..ut is out there a pdf manual where I can reference of there is only the site guide?? Quote Link to comment Share on other sites More sharing options...
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