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Csg prefabs cannot be retextured using drag and drop.


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As the title says, If you make a csg prefab and re-texture it using the drag and drop method it will appear correct in the editor. (NOTE: The warning about changing from and insanced prefab DOES NOT appear). If you change the texture through the appearance tab it will change the texture ingame and show the insance warning dialog

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This sort of makes sense why it would act that way...not that it should, but I have a good guess at what is going on.

My job is to make tools you love, with the features you want, and performance you can't live without.

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  • 5 months later...
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