TattieBoJangle Posted August 13, 2014 Share Posted August 13, 2014 Is there any tutorials on importing a animated object i have tried following the forum info to no avail it animates in the model editor and i have applied the animated shader to the texture :/ but does not in game any ideas ? Quote Asus Extreme v x99, Intel I7, Windows 8.1 64 Bit, SSD, Geforce GTX 980 4GB, 16GB Ripjaw DDR4 Link to comment Share on other sites More sharing options...
macklebee Posted August 13, 2014 Share Posted August 13, 2014 you have to specify the animation frame: http://www.leadwerks.com/werkspace/page/documentation/_/command-reference/entity/entitysetanimationframe-r141 also the editor comes with some inherent scripts that can help. look at the monsterAI and the animationmanager scripts. Quote Win7 64bit / Intel i7-2600 CPU @ 3.9 GHz / 16 GB DDR3 / NVIDIA GeForce GTX 590 LE / 3DWS / BMX / Hexagon macklebee's channel Link to comment Share on other sites More sharing options...
TattieBoJangle Posted August 14, 2014 Author Share Posted August 14, 2014 Ahh well i guess im at a dead end i know nothing of lua or c++ thanks for the help though Quote Asus Extreme v x99, Intel I7, Windows 8.1 64 Bit, SSD, Geforce GTX 980 4GB, 16GB Ripjaw DDR4 Link to comment Share on other sites More sharing options...
Guppy Posted August 14, 2014 Share Posted August 14, 2014 Ahh well i guess im at a dead end i know nothing of lua or c++ thanks for the help though http://luatut.com/crash_course.html Very handy as you can test stuff without leaving the website thanks to the inline console ( hit ESC ) Once your down with that it's time to hit the docs http://www.leadwerks.com/werkspace/page/documentation Because honestly you have to know at least some lua in order to create something at least vaguely interesting Quote System: Linux Mint 17 ( = Ubuntu 14.04 with cinnamon desktop ) Ubuntu 14.04, AMD HD 6850, i5 2500k Link to comment Share on other sites More sharing options...
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