nelsoncs Posted August 14, 2014 Share Posted August 14, 2014 It is possible this is a linux problem. I recently went thru agror's tutorial on using the flowgraph editor. in the tutorial he is apparently able to create scripts, have them present in the scene tree and then drop and drag into the flowgraph editor. these actions do not seem to be working or I have missed the point somewhere. 1. I can add objects (ie cube etc.) to the flowgraph editor by right click-> etc. but not by drop and drag. 2. i can attach scripts to objects and the sub-lines and 'dots' show up properly in the flowgraph 2. I am unable to see or add standalone scripts in the scene tree (ie. timer.lua or spawner.lua in the tutorial), nor can I add them into the flow graph. would someone be kind enough to tell me how scripts are added into the scene tree, in the tutorial they are shown in the tree and then dragged to the flowgraph editor. Not happening for me. Thanks. Quote Link to comment Share on other sites More sharing options...
macklebee Posted August 14, 2014 Share Posted August 14, 2014 as far as i know the only thing that shows up in the scene tree are actually entities. so add the scripts you need to entities (models, csg brushes, pivots, cameras, etc...) then drag the entity onto the flowgraph editor Quote Win7 64bit / Intel i7-2600 CPU @ 3.9 GHz / 16 GB DDR3 / NVIDIA GeForce GTX 590 LE / 3DWS / BMX / Hexagon macklebee's channel Link to comment Share on other sites More sharing options...
nelsoncs Posted August 14, 2014 Author Share Posted August 14, 2014 screenshot Quote Link to comment Share on other sites More sharing options...
macklebee Posted August 14, 2014 Share Posted August 14, 2014 if you start watching at the 25:30 minute mark you see that he created a pivot entity in the scene, renamed it as "Timer", then added the Timer.lua script to that pivot. Quote Win7 64bit / Intel i7-2600 CPU @ 3.9 GHz / 16 GB DDR3 / NVIDIA GeForce GTX 590 LE / 3DWS / BMX / Hexagon macklebee's channel Link to comment Share on other sites More sharing options...
nelsoncs Posted August 14, 2014 Author Share Posted August 14, 2014 Looks like they may be attached to pivots. Quote Link to comment Share on other sites More sharing options...
nelsoncs Posted August 14, 2014 Author Share Posted August 14, 2014 thanks, I stopped watching earlier when the spawner script was added to the flowgraph and a very short mention of "assigned it" was made. Quote Link to comment Share on other sites More sharing options...
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