SavageDogg38 Posted August 16, 2014 Share Posted August 16, 2014 Right now, I'm just getting familiar with Leadwerks and still have much to learn, so I haven't made much for the engine except for a few little things just to get my feet wet; like a stump, lamp, and house, and a windmill that's not textured. You can find images of some of those below: You can see the models of the Stump and Lattern - and others - at Sketchfab - there are other odels there too that can be demanding on system resources so be patient with some of them if you decide to browse a bit more there. The Skulls are especially heavy on polygon count since they are sculpts and have not been retopologized yet. Stump and Lamp I haven't made much for Leadwerks; however, I'm always doing something in Blender. Last night, I was working in Blender making what I call "Evidence" Here is a turntable on Youtube: http://youtu.be/QHmtdaMxMwI Here's a bonus - a conceptual piece - for a game character I am creating: 5 Quote Running on: Microsoft 8 64-bit 10 gigs RAM Nvidia Geforce GTX 660 Link to comment Share on other sites More sharing options...
codeape Posted August 18, 2014 Share Posted August 18, 2014 Looks cool =) Quote Link to comment Share on other sites More sharing options...
SavageDogg38 Posted August 18, 2014 Author Share Posted August 18, 2014 Thanks! Quote Running on: Microsoft 8 64-bit 10 gigs RAM Nvidia Geforce GTX 660 Link to comment Share on other sites More sharing options...
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