wh1sp3r Posted February 1, 2010 Share Posted February 1, 2010 You know, we can edit huge terrains .. but there is a problem. Only one person can edit it. I like Josh's network and i think it will be cool to have editor networked. I think, It's possible and not hard. It needs a server, where maps are stored and every member of team can join and start edit with others:) if something bad happend (crash), it will be saved on server. I think it's good feature what do you think ? Quote -= Phenom II X4 965 3.4Ghz - ATI HD5870 - 6 GB DDR3 RAM - Windows 8 Pro 64x=- Website: http://www.flamewarestudios.com Link to comment Share on other sites More sharing options...
AggrorJorn Posted February 1, 2010 Share Posted February 1, 2010 Cloud level editing would be cool, but I have to say that I can hardly imagine people working together while sculpting a terrain. How about instead of just the terrain, you can edit the entire scene. One computer is the host, and every lua file that is adjusted, gets updated to the other editing person. When someone drags an object in the scene, the other editor sees this happening, but if you don;t have the same model in the your local folder, than you don't see it happen. Quote Link to comment Share on other sites More sharing options...
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