Jump to content

[Linux,C++,Steam] autopistol causes segfault on exit


Guppy
 Share

Recommended Posts

If the player has the autopistol prefab attached exiting the game will cause a segfault ( this isn't visible when running from the LE editor, you need to run from cmd line or codeblocks as the LE editor hides the output )

System:

Linux Mint 17 ( = Ubuntu 14.04 with cinnamon desktop ) Ubuntu 14.04, AMD HD 6850, i5 2500k

Link to comment
Share on other sites

I am unable to produce this error. I also just put out a full update this morning, which includes a new C++ lib. Please test this and if you have any problems tell me how to produce the error. Thanks.

My job is to make tools you love, with the features you want, and performance you can't live without.

Link to comment
Share on other sites

Missed the update due to always using the desktop icon - but even so that didn't fix the problem.

 

When not seg faulting the last lines area

 

"OpenAL: AL_INVALID_OPERATION

AL lib: ReleaseALC: 1 device not closed"

 

Might be related?

 

 

Anyway steps to reproduce;

  1. Create new C++ project
  2. Open up the start.map
  3. Add FPScontroler prefab
  4. Comment line 35-36 in App.cpp
  5. Compile
  6. Run the game from code::blocks

Now at this point the game runs and doesn't segfault

  1. Add the weapon prefab
  2. Save the map
  3. Run the game from code::blocks
  4. Hit ESC or ALT+F4 to end the game

And there is the the segfault.

 

I just did the above steps again to confirm

 

 

If you still cannot reproduce it would the coredump help?

System:

Linux Mint 17 ( = Ubuntu 14.04 with cinnamon desktop ) Ubuntu 14.04, AMD HD 6850, i5 2500k

Link to comment
Share on other sites

It was fixed but the new lib isn't out there yet. I know what this is. Thanks, it should work perfectly tomorrow morning.

My job is to make tools you love, with the features you want, and performance you can't live without.

Link to comment
Share on other sites

Guest
This topic is now closed to further replies.
 Share

×
×
  • Create New...