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C4D Animation Import Problem


miko93
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Hi Folks,

 

I have set up a very basic animated model in C4D (R15 in my case) and exported to fbx. It is just a cube spinning on a platform (no rigging or whatnot). Upon LW import, the animation does not show up, tho. It imports well into UU3D and others.

 

The fbx can be found here: http://www.mikoweb.eu/tmp/LW_Testmodel.zip

 

Anyone got such animation into LW directly from C4D (R15 in my case)?

(I know I could/should try using e.g. UU3D or Blender as "middleware", but would love to get it in directly...)

 

Thanks for your comments.

 

post-11912-0-71192300-1408885143.png

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If i understand you correctly you made some kind of simple keyframe animation?

If yes, Leadwerks will not be able to use it. The animationsystem in Leadwerks is made for IK (bone/rigged) animations and so only those are supported.

  • Windows 10 Pro 64-Bit-Version
  • NVIDIA Geforce 1080 TI
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Thanks for your comments. Ah, I see - yeah, keyframe animation is the word. So, I will try to rig that thing and then see how it goes.

 

For clarification: Yes, I did export with animation and that could be interpreted by UU3D. I did not export again from UU3D and try with LW then afterwards, tho.

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