predi Posted August 24, 2014 Share Posted August 24, 2014 Hello, Iam new @ Leadwerks and have some questions about multiplayer integration. What is the simplest third party multiplayer tool for a first person shooter. Enet ? I have read something about steam peer to peer network. But they work only in Steam Games. That was perfect for me but where i can find a documentation about the steam peer to peer network? Thanks for the help and sry for my bad english Quote Link to comment Share on other sites More sharing options...
AggrorJorn Posted August 24, 2014 Share Posted August 24, 2014 I would go for Raknet. Quote Link to comment Share on other sites More sharing options...
predi Posted August 24, 2014 Author Share Posted August 24, 2014 Raknet needs to program? Or can i go through a tutorial to setup server and client? Quote Link to comment Share on other sites More sharing options...
AggrorJorn Posted August 24, 2014 Share Posted August 24, 2014 If you want multiplayer in your game you will have to program. There is no way around it. Quote Link to comment Share on other sites More sharing options...
Shadoh Posted August 26, 2014 Share Posted August 26, 2014 Has anyone gotten the c# wrapper for RakNet working? If (you have && you give me a copy) { I love you forever;} Writing the server in c++ has made me pull my hair out to the point where I'm now looking for libraries that work in both c# and c++, but RakNet is the only one (with a decent license), but you have to do a lot of strange things to get it going. I've tried APlayStudio, but there's very little docs, and keeps crashing for me. Quote Link to comment Share on other sites More sharing options...
Rick Posted August 27, 2014 Share Posted August 27, 2014 It's actually really easy to get RakNet to work in C++. Just add the entire source code to your project. Don't screw around with the libraries because then it can be a pain to set things up. Quote Link to comment Share on other sites More sharing options...
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