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[win 8.1] EXCEPTION_ACCESS_VIOLATION on loading tutorial maps


Tommek
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Hi Guys,

 

I get this error "EXCEPTION_ACCESS_VIOLATION" every time I want to open the tutorial maps.

 

I already re-installed the Microsoft Visual Studio 2013 redistrubutable and OpenAL.

 

Here is a log and my cfg.

 

I would have attached this, but textfiles seemed to be blocked in the forum.

 

Initializing OpenGL4 graphics driver...
OpenGL version 400
GLSL version 400
Device: Intel(R) HD Graphics 4000
OpenGL version 400
GLSL version 400
Loading texture "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/Materials/Common/bfn.tex"...
Loading shader "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/Shaders/Editor/terraintool.shader"...
Loading shader "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/Shaders/Editor/wireframe.shader"...
Loading shader "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/Shaders/Editor/solid.shader"...
Loading shader "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/Shaders/Model/default.shader"...
Loading shader "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/Shaders/Editor/grid.shader"...
Loading shader "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/Shaders/Lighting/ambientlight.shader"...
Loading font "C:/Windows/Fonts/Arial.ttf"...
Loading shader "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/Shaders/Drawing/drawtext.shader"...
Loading shader "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/Shaders/Drawing/drawprimitive.shader"...
Loading shader "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/Shaders/Editor/skybox.shader"...
Loading shader "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/Shaders/Misc/occlusionquery.shader"...
Loading shader "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/Shaders/Model/Shadow/shadow.shader"...
Loading shader "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/Shaders/Lighting/directionallight.shader"...
Loading material "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/Materials/Icons/directionallight.mat"...
Loading shader "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/shaders/editor/sprite.shader"...
Loading texture "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/Materials/Icons/directionallight.tex"...
Loading shader "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/Shaders/Lighting/directionallight.shader"...
Deleting material "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/Materials/Icons/directionallight.mat"
Deleting shader "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/shaders/editor/sprite.shader"
Deleting texture "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/Materials/Icons/directionallight.tex"
Loading material "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/Materials/Icons/directionallight.mat"...
Loading shader "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/shaders/editor/sprite.shader"...
Loading texture "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/Materials/Icons/directionallight.tex"...
Loading material "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/materials/concrete/concrete_dirty.mat"...
Loading texture "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/materials/concrete/concrete_dirty_diff.tex"...
Loading texture "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/materials/concrete/concrete_dirty_dot3.tex"...
Loading texture "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/materials/concrete/concrete_dirty_spec.tex"...
Loading shader "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/Shaders/Model/diffuse+normal+specular.shader"...
Loading model "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/models/vehicles/pickuptruck.mdl"
Loading material "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/models/vehicles/truck_black.mat"...
Loading shader "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/shaders/model/diffuse+normal.shader"...
Loading texture "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/models/vehicles/truck_black_diff.tex"...
Loading texture "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/models/vehicles/truck_nmap.tex"...
Loading shape "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/models/vehicles/pickuptruck.phy..."
Loading model "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/models/vehicles/tiretruck.mdl"
Loading material "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/models/vehicles/trucktire.mat"...
Loading texture "C:/Urks/Projects/MyGame/models/vehicles/trucktire.mat"...
Loading texture "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/models/vehicles/trucktire_diff.tex"...
Loading texture "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/models/vehicles/trucktire_nmap.tex"...
Loading texture "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/models/vehicles/trucktire_spec.tex"...
Loading material "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/Materials/Icons/camera.mat"...
Loading texture "C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame/Materials/Icons/Camera.tex"...

 

autorefreshassets=1
ShowWelcomeScreen=1
autobackenabled=1
TextureLock=1
FileSortMode=1
ShowToolbar=1
autosavepath="Autosave/"
mappath="Maps/"
assetpath=""
autobkstate=0
autobackup=5
projectauthor=""
projectcopyright=""
defaultprojecttype="Lua"
openfilename=""
openlastfile=1
playanimation=1
lastactionid=0
projects=""
projects31="C:/Users/Tommek/Documents/Leadwerks/Projects/MyGame\MyGame.werk"
currentproject="MyGame.werk"
currentproject31="MyGame"
showmodelhierarchy=1
showviewportsliders=1
warninggiven_entityocclusionculling=0
ViewportPerspectivePanSpeed=1.00000000
ViewportPerspectiveMoveSpeed=0.200000003
ViewportPanSpeed=0.500000000
multisamplemode=2
camerasmoothing=0.500000000
lightquality=1
sandboxmode=1
showinvisiblematerials=1
showcm=1
rendermultisamplemode=4
showconsole=1
tessellationquality=2
modeleditorshowphysics=0
autocollect=0
resetviewportspeed=0
SuppressUppercaseConversion=0
screenshotfile="C:\Users\Tommek\Documents\Leadwerks\Screenshots\screenshot1.jpg"
screenshotresolution=3
screenshotwidth=1024
screenshotheight=768
showbrushwidgets=1
UnlockBetaFeatures=0
anisotropicfilter=2.00000000
trilinearfiltermode=1
screenshottitle="My Game"
screenshotdescription="I made this with Leadwerks Game Engine!"
videotitle="My Game"
importimagepath="C:\Users\Tommek\Documents\"
videodescription="I made this with Leadwerks Game Engine!"
viewportliveupdate=1
fov=70.0000000
IDEFontName="Consolas"
IDEFontSize=10
undolevels=100
gutterbackgroundcolor="0.930000007","0.930000007","0.930000007"
gutterforegroundcolor="0.500000000","0.500000000","0.500000000"
ShowLineNumbers=1
CodeFolding=1
selectioncolor="1.00000000","0.000000000","0.000000000"
selectiontabcolor="1.00000000","1.00000000","1.00000000"
drawobjectcolor="1.00000000","1.00000000","0.000000000"
boundingboxcolor="1.00000000","1.00000000","1.00000000"
entityguidecolor="0.000000000","1.00000000","1.00000000"
debugmodewarninggiven=0
codeforegroundcolor="0.000000000","0.000000000","0.000000000"
codebackgroundcolor="1.00000000","1.00000000","1.00000000"
stringcolor="0.500000000","0.000000000","0.000000000"
commentcolor="0.000000000","0.500000000","0.000000000"
keywordcolor="0.000000000","0.000000000","1.00000000"
macrocolor="0.000000000","0.000000000","1.00000000"
majorgridlinescolor="0.400000006","0.400000006","0.400000006"
minorgridlinescolor="0.300000012","0.300000012","0.300000012"
origincolor="1.00000000","1.00000000","1.00000000"
codefoldingcolor="0.500000000","0.500000000","0.500000000"
MinModelColor="0.500000000","0.250000000","0.000000000"
MaxModelColor="1.00000000","0.750000000","0.000000000"
MinBrushColor="0.000000000","0.250000000","0.250000000","0.000000000"
splashscreenduration=4
MaxBrushColor="0.000000000","0.750000000","0.750000000","0.000000000"
projectspath="C:\Users\Tommek\Documents/Leadwerks/Projects"
LastAppliedMaterialPath=""
lastappliedmaterialfileid=0
SelectionIgnoreHierarchy=0
BackgroundColor="0.250000000","0.250000000","0.250000000","1.00000000"
SceneBrowserSplitterOrientation=0
SceneBrowserSplitterPosition=400
vsync=1
vpanely=0
CameraLookSpeed=1.00000000
assetbrowserrecursiveview=1
MaterialEditorModel=0
ViewportGridMajorLines=8
CodeCompletion=1
ShowObjectBar=1
InstantCreate=1
GridSnap=1
View0=0
View1=1
View2=3
View3=2
scriptpath="Scripts/"
prefabpath="Prefabs/"
DrawPhysics=0
DrawNavigation=0
useglobalcoords=1
RecentFiles="","","","","","","","","",""
RecentScriptFiles="","","","","","","","","",""
DrawEntityColor="0.000000000","1.00000000","1.00000000","1.00000000"
AutoUpdateProperties=1
invertmousezoom=0
leftpanelstate=0
rightpanelstate=1
centerpanelstate=0
leftpanelposition=280
rightpanelposition=327
centerpanelposition=180
rightpaneldockableelements=""
centerpaneldockableelements=""
leftpaneldockableelements=""
undockeddockableelements=""
undockeddockableelementsshape=""
RealtimeRender=0
ShowStats=1
MinBlockSize=0.00999999978
DisplayBlockSize=1
EditLockAngle=5.00000000
EditTabSize=8
BrushGuideColor="1.00000000","1.00000000","0.000000000","1.00000000"
MainWindowShape="171","0","1024","768","0"
MainWindowSplitterPosition=330
MainWindowSplitterOrientation=1
ViewportLayout="0","0"
MainWindowMode=0
AssetBrowserSplitterPosition=300
AssetBrowserSplitterOrientation=2
AssetBrowserThumbnailSize=6
MaterialEditorSplitterPosition=280
MaterialEditorSplitterOrientation=1
MaterialEditorShape="0","0","600","400"
ModelEditorSplitterPosition=200
ModelEditorSplitterOrientation=3
ModelEditorShape="0","0","750","450"
TextureEditorSplitterPosition=280
TextureEditorSplitterOrientation=1
TextureEditorShape="0","0","750","450"
ShaderEditorSplitterPosition=280
ShaderEditorSplitterOrientation=1
ShaderEditorShape="0","0","0","0"
ScriptEditorSplitterPosition=300
ScriptEditorSplitterOrientation=1
ScriptEditorShape="171","0","1024","768"
FontEditorShape="0","0","750","450"

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Okay, sounds like we're in the same boat. I've attempted to delete and reinstall without any luck. For me, it loads the last map that I was able to open before I started getting the error when I launch. I've tried renaming a different map to the map name that loads on startup and that seems to work. The renamed different map will then load. However, from there I still can't load anything else. Most frustrating. I'm running Win 7 64 bit.

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Okay, so I put in my Nvidia 680 and tried it out. Sure enough, with that card the problem goes away. Odd though. I used the 4600 (on board) for quite a while. Went through all the tutorials with it, but things just stopped working at some point. Probably was a device driver update. I've been on the fence about getting a "real" video card for this PC, maybe now I will.

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I'm able to produce an error in an OpenGL call with the visual debugger on these chips, but it's not an OpenGL error...investigating more.

My job is to make tools you love, with the features you want, and performance you can't live without.

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It looks like the older Intel driver does not have this behavior. I installed this one and everything works fine:

 

Intel 4000 (Windows Vista/7/8/8.1 64-bit)

https://downloadcenter.intel.com/Detail_Desc.aspx?DwnldID=23714

 

Intel 4000 (Windows Vista/7/8/8.1 32-bit)

https://downloadcenter.intel.com/Detail_Desc.aspx?DwnldID=23713

 

I am forwarding this information to Intel.

  • Upvote 2

My job is to make tools you love, with the features you want, and performance you can't live without.

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  • 2 weeks later...

 

you sure about that link Josh?

 

I just got this;

 

You attempted to reach communities.intel.com, but the server presented an invalid certificate. The authority who created the certificate is not allowed to speak on behalf of some websites. One of those websites is mentioned in the certificate, even though it shouldn't be.

When clicking the url blink.png - I mean you'd think intel could afford a proper ssl certificate.

System:

Linux Mint 17 ( = Ubuntu 14.04 with cinnamon desktop ) Ubuntu 14.04, AMD HD 6850, i5 2500k

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  • 2 weeks later...
  • 1 month later...

It looks like the older Intel driver does not have this behavior. I installed this one and everything works fine:

 

Intel 4000 (Windows Vista/7/8/8.1 64-bit)

https://downloadcenter.intel.com/Detail_Desc.aspx?DwnldID=23714

 

Intel 4000 (Windows Vista/7/8/8.1 32-bit)

https://downloadcenter.intel.com/Detail_Desc.aspx?DwnldID=23713

 

I am forwarding this information to Intel.

 

 

When i click the link For the Intel drivers that you posted Josh, it brings me to a "page not found" on the Intel website. And i can't find it anywhere on the Intel website myself.

 

 

Edit:

I also went to this link

https://communities.intel.com/message/251934#251934

 

and tried the win64 download, but it said my system does not meet the minimum requirements, so i tried the win32, and it said "The installation package is not supported by this processor type"

 

 

Edit again:

This probably did not work because i failed to recognize that joe_intel said "you can try using the driver linked below if the system includes Intel® HD Graphics 4200 or higher"

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I started having this same problem yesterday when I attempt to launch Leadwerks from Steam. Also, when I attempt to debug and run my project from Visual Studio I receive a "R6025 pure virtual function call" error message. I'm currently using an AMD 7800 series card. Had no issues prior to yesterday. Updated AMD drivers to current 14.301.1006-141009a-176674E(beta) package hoping that would solve the issue, but no dice. Currently have Catalyst Version 14.9, OpenGL Version 6.14.10.13085 installed. Don't know if any of that information will help, but thought I'd provide it.

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So I went back into VS and stepped through the debugger and found that the program kept crashing once it attempted to access the atioglxx.dll. Upon further research, I found the following link (http://forums.relicnews.com/showthread.php?276523-ATI-driver-update-14-9-broke-HW2-(atioglxx-dll-access-violaton) which shows that others were having similar problems with ATI/AMD drivers. So I simply went into my driver repository and replaced the current atioglxx.dll with the previous version. Fixed the issue in VS.

 

EDIT: This does not fix the issue when attempting to launch Leadwerks through Steam.

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