TattieBoJangle Posted September 1, 2014 Share Posted September 1, 2014 Got an update tonight and it has reduced my fps alot before where i was getting 800-900fps on an empty map now i only get 80-100fps any ideas why. Also when pressing jump it isn't working all the time now Asus Extreme v x99, Intel I7, Windows 8.1 64 Bit, SSD, Geforce GTX 980 4GB, 16GB Ripjaw DDR4 Link to comment Share on other sites More sharing options...
Josh Posted September 2, 2014 Share Posted September 2, 2014 It would help to see the scene. Also make sure you are running in release mode, not debug mode. My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
TattieBoJangle Posted September 2, 2014 Author Share Posted September 2, 2014 Sure Josh first here is the jumping problem i have http://youtu.be/qKALAJi7XBw Asus Extreme v x99, Intel I7, Windows 8.1 64 Bit, SSD, Geforce GTX 980 4GB, 16GB Ripjaw DDR4 Link to comment Share on other sites More sharing options...
Josh Posted September 2, 2014 Share Posted September 2, 2014 This is a known problem. We're doing terrain collisions correctly now but there is a bug in the convex cast AABB detection so some collisions are being missed. This has been reported to the author of the physics library and is being looked at. I can't comment on your other issue without additional information. It generally isn't a good idea to mix different reports in one topic because it's easy for me to close something without realizing it contained other info. My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Josh Posted September 3, 2014 Share Posted September 3, 2014 If worse comes to worse I can just build a collision shape as a polygon mesh, but I prefer to let Julio fix the issue. My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Josh Posted September 5, 2014 Share Posted September 5, 2014 Fixed. Will update soon. My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
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