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[LE 3.2, Steam, Linux] Leadwerks crashes on edit texture


codeape
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Hello,

 

This is how you replecate the bug

  1. I start Leadwerks from steam
  2. Copy the attached images to myproject/Resources/Flags (the dir Resources is in my leadwerks project root and it does not matter if Resources and Flags are created with mkdir or created in the editor. The bug shows up any way)
     
  3. I double click or left click and choose "Edit" on any of the two textures generated from the images.
     
  4. No texture editor show up ... Leadwerks crashes.
  5. The .leadwerks/Leadwerks.log is empty!

Always crashes on my machine:

lsb_release -a
No LSB modules are available.
Distributor ID: Ubuntu
Description: Ubuntu 14.04.1 LTS
Release:	 14.04
Codename:	 trusty

 

The images where created in Gimp.

 

I hope your eyes do not bleed from those ugly images but they where needed for an experiment smile.png

 

EDIT: Added step 5.

post-7525-0-50111400-1410384234.png

post-7525-0-40284000-1410384244.jpg

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Ok, so if I run Leadwerks .leadwerks/Leadwerks.log is cleaned and when I close Leadwerks .leadwerks/Leadwerks.log is written. When Leadwerks crashes no .leadwerks/Leadwerks.log is written.

 

Is there any other log that could be of use for you Josh?

 

I still have this problem.

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This is strange. I get the same crash when I try to edit some textures in the Leadwerks texture editor. These files that cause the crash are files that got copied from the project template when I created my project:

 

Materials/Common/bfn.tex
Materials/Concrete/concrete_dirty_diff.tex
Materials/Concrete/concrete_dirty_spec.tex
Materials/Concrete/concrete_dirty_dot3.tex
Materials/Developer/BlueGrid.tex
Materials/Developer/GreenGrid.tex
Materials/Developer/leadwerks.tex
Materials/Developer/caulk.tex
Materials/Developer/GreyGrid.tex
Materials/Developer/OrangeGrid.tex

 

However these (attached images) that I made myself today work just fine. The ugly png images from before still crashes the editor.

post-7525-0-85798700-1410461521.png

post-7525-0-37365800-1410461528.png

post-7525-0-67101600-1410461533.png

post-7525-0-99131600-1410461539.png

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By running steam from a terminal i could see that Leadwerks gets a Segmentation fault:

 

Game update: AppID 251810 "Leadwerks Game Engine", ProcID 3019, IP 0.0.0.0:0
ERROR: ld.so: object '/home/codeape/.steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/codeape/.steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/codeape/.steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
Gtk-Message: Failed to load module "overlay-scrollbar"
Gtk-Message: Failed to load module "unity-gtk-module"
(Leadwerks:3021): Gtk-WARNING **: Unable to locate theme engine in module_path: "oxygen-gtk",
(Leadwerks:3021): Gtk-WARNING **: Unable to locate theme engine in module_path: "oxygen-gtk",
Fontconfig error: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 70: non-double matrix element
Fontconfig error: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 70: non-double matrix element
Fontconfig warning: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 78: saw unknown, expected number
Setting breakpad minidump AppID = 251810
Steam_SetMinidumpSteamID:  Caching Steam ID:  76561197971687148 [API loaded no]
Initializing OpenGL4 graphics driver...
OpenGL version 431
GLSL version 430
Device: AMD Radeon HD 5700 Series
Loading texture "/home/codeape/src/git/leadwerks/branch/Materials/Common/bfn.tex"...
Loading shader "/home/codeape/src/git/leadwerks/branch/Shaders/Editor/terraintool.shader"...
Loading shader "/home/codeape/src/git/leadwerks/branch/Shaders/Editor/wireframe.shader"...
Loading shader "/home/codeape/src/git/leadwerks/branch/Shaders/Editor/solid.shader"...
Loading shader "/home/codeape/src/git/leadwerks/branch/Shaders/Model/default.shader"...
Loading shader "/home/codeape/src/git/leadwerks/branch/Shaders/Editor/grid.shader"...
Loading shader "/home/codeape/src/git/leadwerks/branch/Shaders/Lighting/ambientlight.shader"...
Loading font "/usr/share/fonts/truetype/ubuntu-font-family/Ubuntu-L.ttf"...
Loading shader "/home/codeape/src/git/leadwerks/branch/Shaders/Drawing/drawtext.shader"...
Loading shader "/home/codeape/src/git/leadwerks/branch/Shaders/Drawing/drawprimitive.shader"...
Loading shader "/home/codeape/src/git/leadwerks/branch/Shaders/Editor/skybox.shader"...
Loading shader "/home/codeape/src/git/leadwerks/branch/Shaders/Misc/occlusionquery.shader"...
Loading shader "/home/codeape/src/git/leadwerks/branch/Shaders/Model/Shadow/shadow.shader"...
Loading shader "/home/codeape/src/git/leadwerks/branch/Shaders/Lighting/directionallight.shader"...
Loading shader "/home/codeape/src/git/leadwerks/branch/Shaders/Drawing/drawimage.shader"...
Synchronizing Workshop Files...
Loading material "/home/codeape/src/git/leadwerks/branch/Materials/Icons/DirectionalLight.mat"...
Loading shader "/home/codeape/src/git/leadwerks/branch/Shaders/Editor/sprite.shader"...
Loading texture "/home/codeape/src/git/leadwerks/branch/Materials/Icons/DirectionalLight.tex"...
Loading material "/home/codeape/src/git/leadwerks/branch/Materials/Concrete/concrete_dirty.mat"...
Loading texture "/home/codeape/src/git/leadwerks/branch/Materials/Concrete/concrete_dirty_diff.tex"...
Loading texture "/home/codeape/src/git/leadwerks/branch/Materials/Concrete/concrete_dirty_dot3.tex"...
Loading texture "/home/codeape/src/git/leadwerks/branch/Materials/Concrete/concrete_dirty_spec.tex"...
Loading shader "/home/codeape/src/git/leadwerks/branch/Shaders/Model/diffuse+normal+specular.shader"...
Loading shader "/home/codeape/src/git/leadwerks/branch/Shaders/Lighting/directionallight.shader"...
Segmentation fault (core dumped)
Game removed: AppID 251810 "Leadwerks Game Engine", ProcID 3021

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Here is a strace output from Leadwerks right befdore crash:

 

recvmsg(35, 0xffbe87c4, 0)			 = -1 EAGAIN (Resource temporarily unavailable)
recvmsg(17, 0xffbe8914, 0)			 = -1 EAGAIN (Resource temporarily unavailable)
recvmsg(35, 0xffbe8894, 0)			 = -1 EAGAIN (Resource temporarily unavailable)
clock_gettime(CLOCK_MONOTONIC, {7867, 480805785}) = 0
poll([{fd=36, events=POLLIN}, {fd=35, events=POLLIN}], 2, 0) = 0 (Timeout)
read(36, 0xffbe8adc, 16)			 = -1 EAGAIN (Resource temporarily unavailable)
clock_gettime(CLOCK_MONOTONIC, {7867, 480956801}) = 0
stat64("/home/codeape/src/git/leadwerks/branch/Materials/Concrete/concrete_dirty_diff.tex", {st_mode=S_IFREG|0775, st_size=699248, ...}) = 0
stat64("/home/codeape/src/git/leadwerks/branch/Materials/Concrete/concrete_dirty_diff.tex", {st_mode=S_IFREG|0775, st_size=699248, ...}) = 0
stat64("/etc/localtime", {st_mode=S_IFREG|0644, st_size=1892, ...}) = 0
stat64("/home/codeape/src/git/leadwerks/branch/Materials/Concrete/concrete_dirty_diff.tex", {st_mode=S_IFREG|0775, st_size=699248, ...}) = 0
--- SIGSEGV {si_signo=SIGSEGV, si_code=SEGV_MAPERR, si_addr=0x7b} ---
sigreturn()							 = 231639184

 

I am not allowed to attach the full log though =(

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Here is ltrace output from Leadwerks right befdore crash:

 

gtk_label_set_text(0xc029b00, 0xbac8eb0, 0xfff5f948, 0x87f7354 <unfinished ...>
g_direct_hash(0xc029b00, 81, 0xfff5f67f, 0xf6f159d4) = 0xc029b00
<... gtk_label_set_text resumed> )			   = 2
free(0xbac8ea8)								  = <void>
malloc(264)									  = 0xe816400
free(0xe8ea8e0)								  = <void>
__xstat(3, "/home/codeape/src/git/leadwerks/"..., 0xfff5f8d8) = 0
malloc(300)									  = 0xe66ba00
memset(0xe66ba28, '\0', 256)					 = 0xe66ba28
localtime(0xfff5f964)						    = 0xf6c60780
malloc(38)									   = 0xe66bb30
free(0xe65d800)								  = <void>
strftime("september:03:2014:21:07:07", 256, "%B:%d:%Y:%H:%M:%S", 0xf6c60780) = 26
strlen("september:03:2014:21:07:07")			 = 26
__ctype_b_loc()								  = 0xf642f82c
__ctype_b_loc()								  = 0xf642f82c
memcpy(0xd74cf9c, "s\0e\0p\0t\0e\0m\0b\0e\0r\0", 18) = 0xd74cf9c
memcpy(0xd74cfae, " \0", 2)					  = 0xd74cfae
memcpy(0xe6efddc, "s\0e\0p\0t\0e\0m\0b\0e\0r\0 \0", 20) = 0xe6efddc
memcpy(0xe6efdf0, "3\0", 2)					  = 0xe6efdf0
memcpy(0xe6efc2c, "s\0e\0p\0t\0e\0m\0b\0e\0r\0 \03\0", 22) = 0xe6efc2c
memcpy(0xe6efc42, ",\0 \0", 4)				   = 0xe6efc42
memcpy(0xe6ef83c, "s\0e\0p\0t\0e\0m\0b\0e\0r\0 \03\0,\0 \0", 26) = 0xe6ef83c
memcpy(0xe6ef856, "2\00\01\04\0", 8)			 = 0xe6ef856
memcpy(0x9973f1c, "s\0e\0p\0t\0e\0m\0b\0e\0r\0 \03\0,\0 \02\00\01\0"..., 34) = 0x9973f1c
memcpy(0x9973f3e, ",\0 \0", 4)				   = 0x9973f3e
__ctype_b_loc()								  = 0xf642f82c
__ctype_b_loc()								  = 0xf642f82c
__ctype_b_loc()								  = 0xf642f82c
__ctype_b_loc()								  = 0xf642f82c
memcpy(0xe674f2c, "9\0", 2)					  = 0xe674f2c
memcpy(0xe674f2e, ":\0", 2)					  = 0xe674f2e
memcpy(0xe63858c, "9\0:\0", 4)				   = 0xe63858c
memcpy(0xe638590, "0\07\0", 4)				   = 0xe638590
memcpy(0xe67373c, "9\0:\00\07\0", 8)			 = 0xe67373c
memcpy(0xe673744, " \0P\0.\0M\0.\0", 10)		 = 0xe673744
memcpy(0xaf2655c, "s\0e\0p\0t\0e\0m\0b\0e\0r\0 \03\0,\0 \02\00\01\0"..., 38) = 0xaf2655c
memcpy(0xaf26582, "9\0:\00\07\0 \0P\0.\0M\0.\0", 18) = 0xaf26582
memcpy(0x94f976c, "F\0i\0l\0e\0 \0l\0a\0s\0t\0 \0s\0a\0v\0e\0d\0 \0"..., 32) = 0x94f976c
memcpy(0x94f978c, "s\0e\0p\0t\0e\0m\0b\0e\0r\0 \03\0,\0 \02\00\01\0"..., 56) = 0x94f978c
memset(0xe6ec618, '\0', 132)					 = 0xe6ec618
malloc(65)									   = 0xe65e488
gtk_label_set_text(0xbb8bf30, 0xe65e490, 0, 0x82ef3bd <unfinished ...>
g_direct_hash(0xbbb5130, 5, 56, 0xf751e952)	  = 0xbbb5130
g_direct_hash(0xbbb5130, 0xbbb5130, 0, 0xf74b3d50) = 0xbbb5130
g_direct_hash(0xbb8bf30, 91, 0, 0xf6f159d4)	  = 0xbb8bf30
<... gtk_label_set_text resumed> )			   = 2
free(0xe65e488)								  = <void>
malloc(21)									   = 0xe8ea8e0
gtk_label_set_text(0xbbb5030, 0xe8ea8f0, 0, 0x82ef3bd <unfinished ...>
g_direct_hash(0xbbb5030, 91, 0, 0xf6f159d4)	  = 0xbbb5030
<... gtk_label_set_text resumed> )			   = 2
free(0xe8ea8e0)								  = <void>
malloc(21)									   = 0xe8ea8e0
gtk_label_set_text(0xbbb50b0, 0xe8ea8f0, 0, 0x82ef3bd <unfinished ...>
g_direct_hash(0xbbb50b0, 91, 0, 0xf6f159d4)	  = 0xbbb50b0
<... gtk_label_set_text resumed> )			   = 2
free(0xe8ea8e0)								  = <void>
gtk_widget_show(0xbb8bf30, 0xe8ea8f0, 0, 0x82ef3bd) = 1
gtk_widget_hide(0xbbb5030, 0xe8ea8f0, 0, 0x82ef3bd) = 0
gtk_widget_hide(0xbbb50b0, 0xe8ea8f0, 0, 0x82ef3bd) = 0
malloc(264)									  = 0xe66be00
free(0xddff1b0)								  = <void>
__xstat(3, "/home/codeape/src/git/leadwerks/"..., 0xfff5f8d8) = 0
__sprintf_chk(0xfff5f8fc, 1, 64, 0x8831d1d)	  = 10
strlen("682,859375")							 = 10
--- SIGSEGV (Segmentation fault) ---

 

 

I am not allowed to attach the log file.

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I have:

1. Checked the file permissions on my project. I have write and read permissons ... I allso tried chmod 777.

2. Reinstalled Leadwerks (on my vanilla ubuntu running Unity).

3. Created a brand new project after the reinstall:

 

ls -al ~/Documents/Leadwerks/Projects/bughunt/
total 668
drwxrwxr-t 12 codeape codeape   4096 sep 15 22:32 .
drwxrwxr-t  4 codeape codeape   4096 sep 15 22:31 ..
-rw-rw-r--  1 codeape codeape	  0 sep 15 22:32 bughunt.brk
-rw-rw-r--  1 codeape codeape    241 sep 15 22:32 bughunt.werk
drwxrwxr-t  2 codeape codeape   4096 sep 15 22:31 Fonts
-rwxrwxr-x  1 codeape codeape  69867 sep 15 22:31 libsteam_api.so
-rwxrwxr-x  1 codeape codeape 343552 sep 15 22:31 lua51.dll
drwxrwxr-t  2 codeape codeape   4096 sep 15 22:31 Maps
drwxrwxr-t 11 codeape codeape   4096 sep 15 22:31 Materials
drwxrwxr-t  7 codeape codeape   4096 sep 15 22:31 Models
drwxrwxr-t  5 codeape codeape   4096 sep 15 22:31 Prefabs
-rwxrwxr-x  1 codeape codeape   4816 sep 15 22:31 projecticon.png
-rwxrwxr-x  1 codeape codeape  87528 sep 15 22:31 projecticon.tex
drwxrwxr-t  4 codeape codeape   4096 sep 15 22:31 Projects
drwxrwxr-t  5 codeape codeape   4096 sep 15 22:31 Scripts
drwxrwxr-t 10 codeape codeape   4096 sep 15 22:31 Shaders
drwxrwxr-t  8 codeape codeape   4096 sep 15 22:31 Sound
drwxrwxr-t  2 codeape codeape   4096 sep 15 22:31 Source
-rwxrwxr-x  1 codeape codeape 106920 sep 15 22:31 steam_api.dll
-rwxrwxr-x  1 codeape codeape	  3 sep 15 22:31 steam_appid.txt
-rw-rw-r--  1 codeape codeape	  0 sep 15 22:31 update.log

 

Even with this new project that has no changes at all (no new code, no new resources like textures and models) I still get SIGSEGV when I try to open things like ~/Documents/Leadwerks/Projects/bughunt/Materials/Concrete/concrete_dirty_diff.tex (double clicking in the assets tab or right clicking on the asset an choosing Edit).

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Your tar.gz file does not appear to be valid.

 

I tried your texture and it worked with no problems.

 

What GPU do you have?

 

Ooo you replied when I was typing:

 

I have mailed the logs to the support addres ... Subject line : Logs - [LE 3.2, Steam, Linux] Leadwerks crashes on edit texture

 

fglrxinfo -n
display: :0 screen:0
OpenGL vendor string: Advanced Micro Devices, Inc.
OpenGL renderer string: AMD Radeon HD 5700 Series
OpenGL version string: 4.3.12798 Compatibility Profile Context 13.35.1005
OpenGL extensions:
GL_AMDX_debug_output, GL_AMDX_vertex_shader_tessellator,
GL_AMD_conservative_depth, GL_AMD_debug_output,
GL_AMD_depth_clamp_separate, GL_AMD_draw_buffers_blend,
GL_AMD_multi_draw_indirect, GL_AMD_name_gen_delete,
GL_AMD_performance_monitor, GL_AMD_pinned_memory,
GL_AMD_query_buffer_object, GL_AMD_sample_positions,
GL_AMD_seamless_cubemap_per_texture, GL_AMD_shader_stencil_export,
GL_AMD_shader_trace, GL_AMD_texture_cube_map_array,
GL_AMD_texture_texture4, GL_AMD_transform_feedback3_lines_triangles,
GL_AMD_vertex_shader_layer, GL_AMD_vertex_shader_tessellator,
GL_AMD_vertex_shader_viewport_index, GL_ARB_ES2_compatibility,
GL_ARB_ES3_compatibility, GL_ARB_arrays_of_arrays, GL_ARB_base_instance,
GL_ARB_blend_func_extended, GL_ARB_clear_buffer_object,
GL_ARB_clear_texture, GL_ARB_color_buffer_float, GL_ARB_compatibility,
GL_ARB_compressed_texture_pixel_storage, GL_ARB_compute_shader,
GL_ARB_conservative_depth, GL_ARB_copy_buffer, GL_ARB_copy_image,
GL_ARB_debug_output, GL_ARB_depth_buffer_float, GL_ARB_depth_clamp,
GL_ARB_depth_texture, GL_ARB_draw_buffers, GL_ARB_draw_buffers_blend,
GL_ARB_draw_elements_base_vertex, GL_ARB_draw_indirect,
GL_ARB_draw_instanced, GL_ARB_explicit_attrib_location,
GL_ARB_explicit_uniform_location, GL_ARB_fragment_coord_conventions,
GL_ARB_fragment_layer_viewport, GL_ARB_fragment_program,
GL_ARB_fragment_program_shadow, GL_ARB_fragment_shader,
GL_ARB_framebuffer_no_attachments, GL_ARB_framebuffer_object,
GL_ARB_framebuffer_sRGB, GL_ARB_geometry_shader4,
GL_ARB_get_program_binary, GL_ARB_gpu_shader5, GL_ARB_gpu_shader_fp64,
GL_ARB_half_float_pixel, GL_ARB_half_float_vertex, GL_ARB_imaging,
GL_ARB_instanced_arrays, GL_ARB_internalformat_query,
GL_ARB_internalformat_query2, GL_ARB_invalidate_subdata,
GL_ARB_map_buffer_alignment, GL_ARB_map_buffer_range, GL_ARB_multi_bind,
GL_ARB_multi_draw_indirect, GL_ARB_multisample, GL_ARB_multitexture,
GL_ARB_occlusion_query, GL_ARB_occlusion_query2,
GL_ARB_pixel_buffer_object, GL_ARB_point_parameters, GL_ARB_point_sprite,
GL_ARB_program_interface_query, GL_ARB_provoking_vertex,
GL_ARB_query_buffer_object, GL_ARB_sample_shading, GL_ARB_sampler_objects,
GL_ARB_seamless_cube_map, GL_ARB_seamless_cubemap_per_texture,
GL_ARB_separate_shader_objects, GL_ARB_shader_atomic_counters,
GL_ARB_shader_bit_encoding, GL_ARB_shader_image_load_store,
GL_ARB_shader_image_size, GL_ARB_shader_objects, GL_ARB_shader_precision,
GL_ARB_shader_stencil_export, GL_ARB_shader_storage_buffer_object,
GL_ARB_shader_subroutine, GL_ARB_shader_texture_lod,
GL_ARB_shading_language_100, GL_ARB_shading_language_420pack,
GL_ARB_shading_language_packing, GL_ARB_shadow, GL_ARB_shadow_ambient,
GL_ARB_stencil_texturing, GL_ARB_sync, GL_ARB_tessellation_shader,
GL_ARB_texture_border_clamp, GL_ARB_texture_buffer_object,
GL_ARB_texture_buffer_object_rgb32, GL_ARB_texture_buffer_range,
GL_ARB_texture_compression, GL_ARB_texture_compression_bptc,
GL_ARB_texture_compression_rgtc, GL_ARB_texture_cube_map,
GL_ARB_texture_cube_map_array, GL_ARB_texture_env_add,
GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar,
GL_ARB_texture_env_dot3, GL_ARB_texture_float, GL_ARB_texture_gather,
GL_ARB_texture_mirror_clamp_to_edge, GL_ARB_texture_mirrored_repeat,
GL_ARB_texture_multisample, GL_ARB_texture_non_power_of_two,
GL_ARB_texture_query_levels, GL_ARB_texture_query_lod,
GL_ARB_texture_rectangle, GL_ARB_texture_rg, GL_ARB_texture_rgb10_a2ui,
GL_ARB_texture_snorm, GL_ARB_texture_storage,
GL_ARB_texture_storage_multisample, GL_ARB_texture_swizzle,
GL_ARB_texture_view, GL_ARB_timer_query, GL_ARB_transform_feedback2,
GL_ARB_transform_feedback3, GL_ARB_transform_feedback_instanced,
GL_ARB_transpose_matrix, GL_ARB_uniform_buffer_object,
GL_ARB_vertex_array_bgra, GL_ARB_vertex_array_object,
GL_ARB_vertex_attrib_64bit, GL_ARB_vertex_attrib_binding,
GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_ARB_vertex_shader,
GL_ARB_vertex_type_10f_11f_11f_rev, GL_ARB_vertex_type_2_10_10_10_rev,
GL_ARB_viewport_array, GL_ARB_window_pos, GL_ATI_draw_buffers,
GL_ATI_envmap_bumpmap, GL_ATI_fragment_shader, GL_ATI_meminfo,
GL_ATI_separate_stencil, GL_ATI_texture_compression_3dc,
GL_ATI_texture_env_combine3, GL_ATI_texture_float,
GL_ATI_texture_mirror_once, GL_EXT_abgr, GL_EXT_bgra,
GL_EXT_bindable_uniform, GL_EXT_blend_color,
GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate,
GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_compiled_vertex_array,
GL_EXT_copy_buffer, GL_EXT_copy_texture, GL_EXT_direct_state_access,
GL_EXT_draw_buffers2, GL_EXT_draw_instanced, GL_EXT_draw_range_elements,
GL_EXT_fog_coord, GL_EXT_framebuffer_blit, GL_EXT_framebuffer_multisample,
GL_EXT_framebuffer_object, GL_EXT_framebuffer_sRGB,
GL_EXT_geometry_shader4, GL_EXT_gpu_program_parameters,
GL_EXT_gpu_shader4, GL_EXT_histogram, GL_EXT_multi_draw_arrays,
GL_EXT_packed_depth_stencil, GL_EXT_packed_float, GL_EXT_packed_pixels,
GL_EXT_pixel_buffer_object, GL_EXT_point_parameters,
GL_EXT_provoking_vertex, GL_EXT_rescale_normal, GL_EXT_secondary_color,
GL_EXT_separate_specular_color, GL_EXT_shader_image_load_store,
GL_EXT_shader_integer_mix, GL_EXT_shadow_funcs, GL_EXT_stencil_wrap,
GL_EXT_subtexture, GL_EXT_texgen_reflection, GL_EXT_texture3D,
GL_EXT_texture_array, GL_EXT_texture_buffer_object,
GL_EXT_texture_compression_bptc, GL_EXT_texture_compression_latc,
GL_EXT_texture_compression_rgtc, GL_EXT_texture_compression_s3tc,
GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp,
GL_EXT_texture_env_add, GL_EXT_texture_env_combine,
GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic,
GL_EXT_texture_integer, GL_EXT_texture_lod, GL_EXT_texture_lod_bias,
GL_EXT_texture_mirror_clamp, GL_EXT_texture_object,
GL_EXT_texture_rectangle, GL_EXT_texture_sRGB, GL_EXT_texture_sRGB_decode,
GL_EXT_texture_shared_exponent, GL_EXT_texture_snorm,
GL_EXT_texture_storage, GL_EXT_texture_swizzle, GL_EXT_timer_query,
GL_EXT_transform_feedback, GL_EXT_vertex_array, GL_EXT_vertex_array_bgra,
GL_EXT_vertex_attrib_64bit, GL_IBM_texture_mirrored_repeat, GL_KHR_debug,
GL_KTX_buffer_region, GL_NV_blend_square, GL_NV_conditional_render,
GL_NV_copy_depth_to_color, GL_NV_copy_image, GL_NV_depth_buffer_float,
GL_NV_explicit_multisample, GL_NV_float_buffer, GL_NV_half_float,
GL_NV_primitive_restart, GL_NV_texgen_reflection, GL_NV_texture_barrier,
GL_SGIS_generate_mipmap, GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod,
GL_SUN_multi_draw_arrays, GL_WIN_swap_hint
glx server vendor string: ATI
glx server version string: 1.4
glx server extensions:
GLX_ARB_multisample, GLX_EXT_import_context, GLX_EXT_texture_from_pixmap,
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_OML_swap_method,
GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGIS_multisample,
GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group
glx client version: 1.4
glx client extensions:
GLX_ARB_create_context, GLX_ARB_create_context_profile,
GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context,
GLX_EXT_swap_control, GLX_EXT_visual_info, GLX_EXT_visual_rating,
GLX_MESA_allocate_memory, GLX_MESA_copy_sub_buffer, GLX_MESA_swap_control,
GLX_MESA_swap_frame_usage, GLX_NV_swap_group, GLX_OML_swap_method,
GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGI_video_sync,
GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
GLX_SGIX_swap_barrier, GLX_SGIX_swap_group, GLX_SGIX_visual_select_group,
GLX_EXT_texture_from_pixmap, GLX_EXT_framebuffer_sRGB,
GLX_ARB_fbconfig_float, GLX_AMD_gpu_association, GLX_EXT_buffer_age
glx extensions:
GLX_ARB_create_context, GLX_ARB_create_context_profile,
GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context,
GLX_EXT_swap_control, GLX_EXT_visual_info, GLX_EXT_visual_rating,
GLX_MESA_swap_control, GLX_NV_swap_group, GLX_OML_swap_method,
GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGI_video_sync,
GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
GLX_SGIX_swap_barrier, GLX_SGIX_swap_group, GLX_SGIX_visual_select_group,
GLX_EXT_texture_from_pixmap, GLX_EXT_buffer_age

visual x bf lv rg d st r g b a ax dp st accum buffs ms
id dep cl sp sz l ci b ro sz sz sz sz bf th cl r g b a ns b
-----------------------------------------------------------------
0x23 24 tc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0
0x24 24 tc 0 32 0 r . . 8 8 8 8 0 24 8 16 16 16 16 0 0
0x25 24 tc 0 32 0 r y . 8 8 8 8 0 24 0 16 16 16 16 0 0
0x26 24 tc 0 32 0 r . . 8 8 8 8 0 24 0 16 16 16 16 0 0
0x27 24 tc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0
0x28 24 tc 0 32 0 r . . 8 8 8 8 0 24 8 0 0 0 0 0 0
0x29 24 tc 0 32 0 r y . 8 8 8 8 0 24 0 0 0 0 0 0 0
0x2a 24 tc 0 32 0 r . . 8 8 8 8 0 24 0 0 0 0 0 0 0
0x2b 24 tc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0
0x2c 24 tc 0 32 0 r . . 8 8 8 8 0 24 8 16 16 16 16 0 0
0x2d 24 tc 0 32 0 r y . 8 8 8 8 0 24 0 16 16 16 16 0 0
0x2e 24 tc 0 32 0 r . . 8 8 8 8 0 24 0 16 16 16 16 0 0
0x2f 24 tc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 2 1
0x30 24 tc 0 32 0 r . . 8 8 8 8 0 24 8 0 0 0 0 2 1
0x31 24 tc 0 32 0 r y . 8 8 8 8 0 24 0 0 0 0 0 2 1
0x32 24 tc 0 32 0 r . . 8 8 8 8 0 24 0 0 0 0 0 2 1
0x33 24 tc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0
0x34 24 tc 0 32 0 r . . 8 8 8 8 0 24 8 16 16 16 16 0 0
0x35 24 tc 0 32 0 r y . 8 8 8 8 0 24 0 16 16 16 16 0 0
0x36 24 tc 0 32 0 r . . 8 8 8 8 0 24 0 16 16 16 16 0 0
0x37 24 tc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 4 1
0x38 24 tc 0 32 0 r . . 8 8 8 8 0 24 8 0 0 0 0 4 1
0x39 24 tc 0 32 0 r y . 8 8 8 8 0 24 0 0 0 0 0 4 1
0x3a 24 tc 0 32 0 r . . 8 8 8 8 0 24 0 0 0 0 0 4 1
0x3b 24 tc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0
0x3c 24 tc 0 32 0 r . . 8 8 8 8 0 24 8 16 16 16 16 0 0
0x3d 24 tc 0 32 0 r y . 8 8 8 8 0 24 0 16 16 16 16 0 0
0x3e 24 tc 0 32 0 r . . 8 8 8 8 0 24 0 16 16 16 16 0 0
0x3f 24 tc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 6 1
0x40 24 tc 0 32 0 r . . 8 8 8 8 0 24 8 0 0 0 0 6 1
0x41 24 tc 0 32 0 r y . 8 8 8 8 0 24 0 0 0 0 0 6 1
0x42 24 tc 0 32 0 r . . 8 8 8 8 0 24 0 0 0 0 0 6 1
0x43 24 tc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0
0x44 24 tc 0 32 0 r . . 8 8 8 8 0 24 8 16 16 16 16 0 0
0x45 24 tc 0 32 0 r y . 8 8 8 8 0 24 0 16 16 16 16 0 0
0x46 24 tc 0 32 0 r . . 8 8 8 8 0 24 0 16 16 16 16 0 0
0x47 24 tc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 8 1
0x48 24 tc 0 32 0 r . . 8 8 8 8 0 24 8 0 0 0 0 8 1
0x49 24 tc 0 32 0 r y . 8 8 8 8 0 24 0 0 0 0 0 8 1
0x4a 24 tc 0 32 0 r . . 8 8 8 8 0 24 0 0 0 0 0 8 1
0x4b 24 dc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0
0x4c 24 dc 0 32 0 r . . 8 8 8 8 0 24 8 16 16 16 16 0 0
0x4d 24 dc 0 32 0 r y . 8 8 8 8 0 24 0 16 16 16 16 0 0
0x4e 24 dc 0 32 0 r . . 8 8 8 8 0 24 0 16 16 16 16 0 0
0x4f 24 dc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0
0x50 24 dc 0 32 0 r . . 8 8 8 8 0 24 8 0 0 0 0 0 0
0x51 24 dc 0 32 0 r y . 8 8 8 8 0 24 0 0 0 0 0 0 0
0x52 24 dc 0 32 0 r . . 8 8 8 8 0 24 0 0 0 0 0 0 0
0x53 24 dc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0
0x54 24 dc 0 32 0 r . . 8 8 8 8 0 24 8 16 16 16 16 0 0
0x55 24 dc 0 32 0 r y . 8 8 8 8 0 24 0 16 16 16 16 0 0
0x56 24 dc 0 32 0 r . . 8 8 8 8 0 24 0 16 16 16 16 0 0
0x57 24 dc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 2 1
0x58 24 dc 0 32 0 r . . 8 8 8 8 0 24 8 0 0 0 0 2 1
0x59 24 dc 0 32 0 r y . 8 8 8 8 0 24 0 0 0 0 0 2 1
0x5a 24 dc 0 32 0 r . . 8 8 8 8 0 24 0 0 0 0 0 2 1
0x5b 24 dc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0
0x5c 24 dc 0 32 0 r . . 8 8 8 8 0 24 8 16 16 16 16 0 0
0x5d 24 dc 0 32 0 r y . 8 8 8 8 0 24 0 16 16 16 16 0 0
0x5e 24 dc 0 32 0 r . . 8 8 8 8 0 24 0 16 16 16 16 0 0
0x5f 24 dc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 4 1
0x60 24 dc 0 32 0 r . . 8 8 8 8 0 24 8 0 0 0 0 4 1
0x61 24 dc 0 32 0 r y . 8 8 8 8 0 24 0 0 0 0 0 4 1
0x62 24 dc 0 32 0 r . . 8 8 8 8 0 24 0 0 0 0 0 4 1
0x63 24 dc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0
0x64 24 dc 0 32 0 r . . 8 8 8 8 0 24 8 16 16 16 16 0 0
0x65 24 dc 0 32 0 r y . 8 8 8 8 0 24 0 16 16 16 16 0 0
0x66 24 dc 0 32 0 r . . 8 8 8 8 0 24 0 16 16 16 16 0 0
0x67 24 dc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 6 1
0x68 24 dc 0 32 0 r . . 8 8 8 8 0 24 8 0 0 0 0 6 1
0x69 24 dc 0 32 0 r y . 8 8 8 8 0 24 0 0 0 0 0 6 1
0x6a 24 dc 0 32 0 r . . 8 8 8 8 0 24 0 0 0 0 0 6 1
0x6b 24 dc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0
0x6c 24 dc 0 32 0 r . . 8 8 8 8 0 24 8 16 16 16 16 0 0
0x6d 24 dc 0 32 0 r y . 8 8 8 8 0 24 0 16 16 16 16 0 0
0x6e 24 dc 0 32 0 r . . 8 8 8 8 0 24 0 16 16 16 16 0 0
0x6f 24 dc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 8 1
0x70 24 dc 0 32 0 r . . 8 8 8 8 0 24 8 0 0 0 0 8 1
0x71 24 dc 0 32 0 r y . 8 8 8 8 0 24 0 0 0 0 0 8 1
0x72 24 dc 0 32 0 r . . 8 8 8 8 0 24 0 0 0 0 0 8 1
0xc4 32 tc 0 32 0 r . . 8 8 8 8 0 24 0 0 0 0 0 4 1

 

EDIT: Added info about logs.

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  • 2 weeks later...
  • 1 month later...

Ok, all I had to do to get the bug to go away was to start steam like this:

 

export LANG=en_US.UTF-8
export LC_ALL=en_US.UTF-8
steam

 

Found it in another thread posted this week biggrin.png ... 2 months without a working Texture Editor has been a bit tough though.

 

My original list of LC and LANG looks like this:

 

LANG="en_US.UTF-8"
LANGUAGE="en_US"
LC_ADDRESS="sv_SE.UTF-8"
LC_IDENTIFICATION="sv_SE.UTF-8"
LC_MEASUREMENT="sv_SE.UTF-8"
LC_MONETARY="sv_SE.UTF-8"
LC_NAME="sv_SE.UTF-8"
LC_NUMERIC="sv_SE.UTF-8"																															   
LC_PAPER="sv_SE.UTF-8"																																 
LC_TELEPHONE="sv_SE.UTF-8"
LC_TIME="sv_SE.UTF-8"

 

So I had the LANG correct but I had not set LC_ALL=en_US.UTF-8.

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