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Asset Libraries


randomkeyhits
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Interesting method!

 

Does it have to be next to the executable which is in the steam directories or can I put it into a data partition and have it picked up from there?. I kind of like the zip idea as it means rather than just dip into my source assets I can push out a static bundle and updates have to be committed.

content over form, game play over all.

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As far, as I understand the question, the problem seems to be, OP wants the files to be present to every project he has.

 

I assume, placing your assets within your LeadwerksInstallDir\Templates\Common folder will make them available in every project you create afterwards, as this folder seems to simply be copied.

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Its to organise assets in top level hierarchies alongside the project rather than in it, much in the same way as the sci-fi pack is shown.

 

Its easy to build up a lot assets, buy a few bits from say Arteria, craft a load of your own and its all moved into the gigabyte level of data. I certainly don't want to import everything into every project, instead I'd much rather be able to delve into a particular hierarchy to lift and copy into the current project the bits i want.

 

Its definitely clear in my head, I'm just not so sure I'm expressing myself well.

content over form, game play over all.

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