Haydenmango Posted September 17, 2014 Share Posted September 17, 2014 I updated my project today and now when I load up my map I get this 'Falied To Set Clipmap Texture' error and leadwerks closes. I can provide my project if needed, just let me know. It seems to be related to my terrain, but I am not sure. Check out my game Rogue Snowboarding- https://haydenmango.itch.io/roguesnowboarding Link to comment Share on other sites More sharing options...
Josh Posted September 17, 2014 Share Posted September 17, 2014 It might be that I am using the RG and RGB formats, instead of RGBA. My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Josh Posted September 17, 2014 Share Posted September 17, 2014 Does this happen every time or only sometimes? I've tested on Intel, AMD, and Nvidia, and none of them have a problem. I know you have some Nvidia laptop chip, and you should definitely install the driver directly from Nvidia. However, that doesn't change the fact that other people are likely to run into the same issue. I can add fallback pretty easily that will use an RGBA texture if the FBO bind fails. Also, can you tell me the exact error text? You left out an important word. My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Josh Posted September 17, 2014 Share Posted September 17, 2014 I added the fallback. Beta is available now. My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
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