TattieBoJangle Posted September 23, 2014 Share Posted September 23, 2014 Hi again can anyone help out i have a model that is leaking light i have looked at the seems and they look fine the problem is it leaks light when far away as you get closer it is ok any idea how i could fix this thanks in advance. http://youtu.be/r-6yZn-Mt24 Quote Asus Extreme v x99, Intel I7, Windows 8.1 64 Bit, SSD, Geforce GTX 980 4GB, 16GB Ripjaw DDR4 Link to comment Share on other sites More sharing options...
macklebee Posted September 23, 2014 Share Posted September 23, 2014 I assume that is made via CSG? if so, try extending the wall block into the ceiling block. Also try making the walls/ceiling thicker. In LE2 using 3dws models, I was able to resolve this for the most part by chamfering/beveling the corners and making the walls thicker. Also by tweaking the directional light settings (but those settings do not appear to be available in LE3). Quote Win7 64bit / Intel i7-2600 CPU @ 3.9 GHz / 16 GB DDR3 / NVIDIA GeForce GTX 590 LE / 3DWS / BMX / Hexagon macklebee's channel Link to comment Share on other sites More sharing options...
TattieBoJangle Posted September 23, 2014 Author Share Posted September 23, 2014 Hi macklebee sorry i should have added more info i am using 3dsmax the walls ect are welded so not sure why light is getting in when i am a little bit away and goes away the closer i get but i will try making the walls thicker as you recommended. Quote Asus Extreme v x99, Intel I7, Windows 8.1 64 Bit, SSD, Geforce GTX 980 4GB, 16GB Ripjaw DDR4 Link to comment Share on other sites More sharing options...
macklebee Posted September 23, 2014 Share Posted September 23, 2014 if thats the case, then try beveling the edges of the walls and ceiling where they meet and make both thicker. Or worse case just extend the walls into the ceiling so they overlap. Quote Win7 64bit / Intel i7-2600 CPU @ 3.9 GHz / 16 GB DDR3 / NVIDIA GeForce GTX 590 LE / 3DWS / BMX / Hexagon macklebee's channel Link to comment Share on other sites More sharing options...
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