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Character controllers colliding


Rick
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Per the chart in the link below if I change the CollisionType to Debris on a character controller physics mode I wouldn't expect characters to collide with each other but they still seem to from my testing. I'm looking for a situation where character controllers don't cause physical collision and I thought the collision type did that no matter what the physics mode (or at least I feel it should).

 

http://www.leadwerks.com/werkspace/page/documentation/_/command-reference/collision-r778

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