gamecreator Posted October 9, 2014 Author Share Posted October 9, 2014 Thank you for the help and the update Josh! I'll likely wait until the non-beta release to test it and work on as if it's fixed. Quote Link to comment Share on other sites More sharing options...
AggrorJorn Posted October 9, 2014 Share Posted October 9, 2014 You dont have to rebuild the entire navmesh. You van update per chunk as well. Quote Link to comment Share on other sites More sharing options...
gamecreator Posted October 10, 2014 Author Share Posted October 10, 2014 Was that addressed to Josh or us? Quote Link to comment Share on other sites More sharing options...
nick.ace Posted October 10, 2014 Share Posted October 10, 2014 2 or 3 more, none that can be played right now. I don't think not having enough pathfinding features is a big bottleneck right now. Hehe, and I worked on 2 of those games. You dont have to rebuild the entire navmesh. You van update per chunk as well. Question for Josh: Would it be possible to get some of the recast stuff exposed in the future for Lua? It could provide support for RTS games and other building games with the Indie Edition, although this probably should be placed in the suggestions forum. I understand if it's low on the priority list though. 1 Quote Link to comment Share on other sites More sharing options...
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