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Pathfinding


gamecreator
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2 or 3 more, none that can be played right now. I don't think not having enough pathfinding features is a big bottleneck right now.

 

Hehe, and I worked on 2 of those games. biggrin.png

 

You dont have to rebuild the entire navmesh. You van update per chunk as well.

 

Question for Josh: Would it be possible to get some of the recast stuff exposed in the future for Lua? It could provide support for RTS games and other building games with the Indie Edition, although this probably should be placed in the suggestions forum. I understand if it's low on the priority list though.

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