SlipperyBrick Posted October 16, 2014 Share Posted October 16, 2014 I feel a bit embarrassed asking this (been using Leadwerks for awhile now). What unit system does Leadwerks use. Is it meters or centimetres? Quote Link to comment Share on other sites More sharing options...
Guppy Posted October 16, 2014 Share Posted October 16, 2014 Imperial nose lengths ! As long as you stay consistent does it really matter? that said however I seem to recall josh switching from meters to cm some time ago I believe you can set it up per map ( defaulting to cm ) 1 Quote System: Linux Mint 17 ( = Ubuntu 14.04 with cinnamon desktop ) Ubuntu 14.04, AMD HD 6850, i5 2500k Link to comment Share on other sites More sharing options...
Josh Posted October 16, 2014 Share Posted October 16, 2014 1 unit = 1 meter The default grid in the editor displays cm, but it's still the same scale, 0.01 units = 1 cm. The position input dialog displays it in cm, but it's still the same scale. The reason for this is that 256 cm is just about the right height for a wall, so it makes the texture mapping work out nicely. It was a little weird conceptually when I realized I could display any units I wanted without changing the scale. 1 Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
SlipperyBrick Posted October 16, 2014 Author Share Posted October 16, 2014 Awesome cheers Guppy I will have a look when I am home. Only reason I ask is so I can take texel density into consideration when making game art for Leadwerks. @Josh, thanks man. That defo clears everything up XD Quote Link to comment Share on other sites More sharing options...
Josh Posted October 16, 2014 Share Posted October 16, 2014 Good. Now hurry up and make a playable beta of Phobia before Halloween! 4 Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
SlipperyBrick Posted October 20, 2014 Author Share Posted October 20, 2014 Maya users if you want your grid synced with Leadwerks and your modelling in centimetres to the Leadwerks mapping standards I've found the following settings for your Maya grid to work perfectly when getting your models in to Leadwerks (especially if your working modular) Length and width = 480 (you can change this to what works best for you) Grid lines every = 480 Subdivisions = 15 Hope this helps some of you and as I said this is to work with centimetres so you may have to change your grid in Leadwerks from metres to centimetres. Here are the mapping standards Josh recommends for Leadwerks http://www.leadwerks.com/werkspace/topic/10016-mapping-standards/ Quote Link to comment Share on other sites More sharing options...
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