Haydenmango Posted October 23, 2014 Share Posted October 23, 2014 Everytime I try to add a shader to a material it doesn't work. I am using Leadwerks Indie edition and am in the beta. More info in this video - https://www.youtube.com/watch?v=B0YhnuMfI1A Check out my game Rogue Snowboarding- https://haydenmango.itch.io/roguesnowboarding Link to comment Share on other sites More sharing options...
ChrisV Posted October 23, 2014 Share Posted October 23, 2014 Yeah, i noticed the same. You have to select it twice, then it works. Not sure if this behaviour is intentionnal, or a bug. 1 My Artwork. ZBrush 4R7 64-bit - 3DCoat 4.5 BETA 12 - Fl Studio 12 64Bit - LE 3.2 Indie version - Truespace 7 - Blender 2.71 - iClone 5.51 Pro - iClone 3DXChange 5.51 pipeline - Kontakt 5 - Bryce 7 - UU3D Pro - Substance Designer/Painter - Shadermap 3 - PaintShop Photo Pro X7 - Hexagon - Audacity - Gimp 2.8 - Vue 2015 - Reaktor 5 - Guitar Rig 5 - Bitmap2Material 3 Link to comment Share on other sites More sharing options...
macklebee Posted October 23, 2014 Share Posted October 23, 2014 Yes, I can confirm the bug where it opens the file select dialog twice. But if i just select the shader again in the second file select dialog, it will allow you to save the material correctly. This might get you through until Josh can resolve the second opening of the dialog. Edit -- ChrisV beat me to it... I would definitely call that a bug unless Josh just wants us to be extra extra sure thats the shader we want to use.. Win7 64bit / Intel i7-2600 CPU @ 3.9 GHz / 16 GB DDR3 / NVIDIA GeForce GTX 590 LE / 3DWS / BMX / Hexagon macklebee's channel Link to comment Share on other sites More sharing options...
ChrisV Posted October 23, 2014 Share Posted October 23, 2014 Edit -- ChrisV beat me to it... I would definitely call that a bug unless Josh just wants us to be extra extra sure thats the shader we want to use.. My Artwork. ZBrush 4R7 64-bit - 3DCoat 4.5 BETA 12 - Fl Studio 12 64Bit - LE 3.2 Indie version - Truespace 7 - Blender 2.71 - iClone 5.51 Pro - iClone 3DXChange 5.51 pipeline - Kontakt 5 - Bryce 7 - UU3D Pro - Substance Designer/Painter - Shadermap 3 - PaintShop Photo Pro X7 - Hexagon - Audacity - Gimp 2.8 - Vue 2015 - Reaktor 5 - Guitar Rig 5 - Bitmap2Material 3 Link to comment Share on other sites More sharing options...
beo6 Posted October 23, 2014 Share Posted October 23, 2014 I can confirm this bug. And it is extra annoying that he does not remember which folder i selected in the first dialogue. Link to comment Share on other sites More sharing options...
Josh Posted October 23, 2014 Share Posted October 23, 2014 Fixed. My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
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