tjheldna Posted October 28, 2014 Share Posted October 28, 2014 Hi Josh, If you place a prefab in the map CTRL drag copies from that first instance as many times as you like. If you CTRL drag from any one of the copies of the first instance added it will not duplicate. Make sense? Cheers Link to comment Share on other sites More sharing options...
Einlander Posted October 28, 2014 Share Posted October 28, 2014 I'm going to guess it's connected to this http://www.leadwerks.com/werkspace/topic/10988-editor-no-longer-allows-the-copying-of-prefab-copies/ Link to comment Share on other sites More sharing options...
tjheldna Posted October 28, 2014 Author Share Posted October 28, 2014 hmm yes, thanks. Link to comment Share on other sites More sharing options...
tjheldna Posted October 28, 2014 Author Share Posted October 28, 2014 Was going to put this in it's own report, but I think this could be an extension of the cloning issue. Prefabs added into the world are being deleted when certain criteria is met and reloading the map. - Drag a prefab into the world - Save the map - Reload the world - Make a change and save the map - Reload the world The prefab will no longer be in the map.... Cheers! 1 Link to comment Share on other sites More sharing options...
Josh Posted October 28, 2014 Share Posted October 28, 2014 Yes, just have to upload a new build. My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
tjheldna Posted October 28, 2014 Author Share Posted October 28, 2014 ty sir Link to comment Share on other sites More sharing options...
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