Max Posted February 6, 2010 Share Posted February 6, 2010 Hi there, I'm starting to design a beat' em up game for my specialization course and i have some issues about using leadwerks. First i defined that all background will be based on 3D models (modelled in 3D studio max) and all caracters and elements like powerups and stuff will be 2d images (jpg, png ...). How can i do this kind of thing ? Leadwerks allows me to use 2D images like spritegames ? The target of this project is to use 3D Scenarios and 2D artistic painting (like street fighter 4 but 2D). greetings from brazil. Quote Link to comment Share on other sites More sharing options...
Masterxilo Posted February 6, 2010 Share Posted February 6, 2010 Put a texture on a plane? Quote Hurricane-Eye Entertainment - Site, blog. Link to comment Share on other sites More sharing options...
Josh Posted February 6, 2010 Share Posted February 6, 2010 You can create a 2-triangle mesh (a quad) and use an alpha-masked material. The "sprite" will even cast shadows on the ground. Alternatively, you can simply draw the image on the screen with DrawImage(). Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.